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				q4max chat tokens.
				Posted: Tue Jan 03, 2006 7:04 pm
				by Mr.Bios
				Reading through the readme for the new version of q4max I see "add cpma chat tokens, #a armour, #h health etc.. ive tried using these to see what they do but when I type #a it just says in on the screen. Can someone please tell me what chat tokens are for?
			 
			
					
				
				Posted: Tue Jan 03, 2006 7:10 pm
				by Foo
				you may have to do it via a keybind:
\bind x "say I have #h health"
			 
			
					
				
				Posted: Tue Jan 03, 2006 8:51 pm
				by AnthonyJa
				Careful with the quoting.
Try:
bind f4 "sayTeam '^2SECURE^7: #h/#a/#w near #l'; emote salute"
bind f5 "sayTeam '^1DANGER^7: #h/#a/#w near #l'; emote taunt"
bind f6 "sayTeam '^2DROPPING^7 #w near #l'; dropWeapon ; emote grab_a"
bind f7 "sayTeam '^2ITEM AVAILABLE^7 #i near #l'; emote cheer"
(obviously you dont need the emotes 

)
 
			
					
				
				Posted: Wed Jan 04, 2006 1:01 am
				by ensiform
				i dont suppose the code to making this work is avail? i tried using some code that i had used for q3 and its a complete mess from porting q3 

 q4 because of idStr.
 
			
					
				
				Posted: Wed Jan 04, 2006 1:02 am
				by jester!
				Should pm arQ at q4max.com...
			 
			
					
				
				Posted: Wed Jan 04, 2006 5:01 am
				by Bueller
				Use the following format. I tested and it works.
//q4max binds
bind A "sayteam '#i ^1Available'"				
bind B "sayteam '#i ^1Taken'" 				
etc etc...notice the single quote before the ending quotation mark
			 
			
					
				
				Posted: Wed Jan 04, 2006 7:40 am
				by Oeloe
				Ah, so it probably only works for teamsay? Bit of a shame perhaps cause you can't annoy your opponent by saying "#h :P" when you kill him while having 1 hp. :P
			 
			
					
				
				Posted: Wed Jan 04, 2006 9:30 am
				by MidnightQ4
				rofl
			 
			
					
				
				Posted: Wed Jan 04, 2006 5:34 pm
				by Mr.Bios
				Thanks guys, i have some binds sorted now:)