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q4max chat tokens.
Posted: Tue Jan 03, 2006 7:04 pm
by Mr.Bios
Reading through the readme for the new version of q4max I see "add cpma chat tokens, #a armour, #h health etc.. ive tried using these to see what they do but when I type #a it just says in on the screen. Can someone please tell me what chat tokens are for?
Posted: Tue Jan 03, 2006 7:10 pm
by Foo
you may have to do it via a keybind:
\bind x "say I have #h health"
Posted: Tue Jan 03, 2006 8:51 pm
by AnthonyJa
Careful with the quoting.
Try:
bind f4 "sayTeam '^2SECURE^7: #h/#a/#w near #l'; emote salute"
bind f5 "sayTeam '^1DANGER^7: #h/#a/#w near #l'; emote taunt"
bind f6 "sayTeam '^2DROPPING^7 #w near #l'; dropWeapon ; emote grab_a"
bind f7 "sayTeam '^2ITEM AVAILABLE^7 #i near #l'; emote cheer"
(obviously you dont need the emotes

)
Posted: Wed Jan 04, 2006 1:01 am
by ensiform
i dont suppose the code to making this work is avail? i tried using some code that i had used for q3 and its a complete mess from porting q3

q4 because of idStr.
Posted: Wed Jan 04, 2006 1:02 am
by jester!
Should pm arQ at q4max.com...
Posted: Wed Jan 04, 2006 5:01 am
by Bueller
Use the following format. I tested and it works.
//q4max binds
bind A "sayteam '#i ^1Available'"
bind B "sayteam '#i ^1Taken'"
etc etc...notice the single quote before the ending quotation mark
Posted: Wed Jan 04, 2006 7:40 am
by Oeloe
Ah, so it probably only works for teamsay? Bit of a shame perhaps cause you can't annoy your opponent by saying "#h :P" when you kill him while having 1 hp. :P
Posted: Wed Jan 04, 2006 9:30 am
by MidnightQ4
rofl
Posted: Wed Jan 04, 2006 5:34 pm
by Mr.Bios
Thanks guys, i have some binds sorted now:)