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rgoer. A few issues to bring to your attention.

Posted: Wed Jan 04, 2006 6:12 am
by jester!
http://q4max.com/forums/viewtopic.php?t=282 <- Wierdness with the Hitbox other then its size.

http://q4max.com/forums/viewtopic.php?p=2108#2108 <- Weapon switch not working.

http://www.quake3world.com/forum/viewtopic.php?t=15333 <- Awards not working right. Even if the rail is working like it should I hit 4 rails in a row and only got 1 impressive from it, I killed a guy on the 4th rail, maybe the fact that I got a kill negated the award?

Hope you all at Raven have had a good holiday season. :icon32:

Posted: Wed Jan 04, 2006 1:08 pm
by MKJ
the silent weapon exploit is still there too

Posted: Wed Jan 04, 2006 1:25 pm
by hemostick
It somehow managed to hide in the shadows since after Doom :P

Posted: Wed Jan 04, 2006 10:10 pm
by primaltheory
Yea you can still have a quiet weapon...

Posted: Thu Jan 05, 2006 8:59 am
by jester!
Another error, when a player respawns you see their model before it gets to its actual spawn point, this can key a player to your location unfairly imo. You can see 2 examples of this in this demo.

http://esreality.com/?a=post&id=976723

At the 4 minute mark I think it is and right near the end you see it. You need q4max .71 to view it and i recommend seismovision or q4replay for ease of use.