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After the Strogg Medical Facilities
Posted: Tue Jan 10, 2006 2:06 pm
by Fender
I got q4 for x-mas and I'm slowly making my way through the SP game a couple of hours a week.
I just made it to the area where the not-very-secret-thing-happens to you. After that I'm having a huge time running out of ammo. Anyone else have this problem in this area? I don't think I've mis-managed it or been a completely awful shot, I'm just out.
Posted: Tue Jan 10, 2006 2:07 pm
by o'dium
Nope. In fact, I found 90% of the time i was walking over ammo and not needing it at all

Posted: Tue Jan 10, 2006 2:21 pm
by MKJ
me too odium. there was ammo aplenty throughout the whole game. once i ran out of lightning coils but that was because i wanted to test the chain lightning mod (which only happened once btw

useless)
Posted: Tue Jan 10, 2006 8:35 pm
by Fender
Hmmm... I might have to back a couple of saved games then. Before this stage I was leaving MG clips on the ground all over the place.

Posted: Wed Jan 11, 2006 12:22 pm
by busetibi
o'dium wrote:Nope. In fact, I found 90% of the time i was walking over ammo and not needing it at all

Posted: Wed Jan 11, 2006 12:37 pm
by Lukin
IIRC I've got similar problem as Fender. But it didn't last long, one or two levels after stroggification. It must be this 10% of the game where you need any ammo box.
Posted: Wed Jan 11, 2006 2:25 pm
by Oeloe
Lukin wrote:IIRC I've got similar problem as Fender. But it didn't last long, one or two levels after stroggification. It must be this 10% of the game where you need any ammo box.
You've got that in so many FPS games, a time when you get captured by the enemy or smthg and you escape, having to pick up all weapons again...
Posted: Wed Jan 11, 2006 2:44 pm
by Lukin
I don't mean a lack of weapons, I mean a lack of ammo for them.
Not a big problem, just wanted to say that I've noticed it too.
Posted: Fri Jan 13, 2006 3:10 am
by phantasmagoria
that's what the blaster's for

Posted: Fri Jan 13, 2006 1:25 pm
by Fender
Well, I restarted at the last checkpoint and was much more careful. I made it through fine this time. Maybe I had a couple beers the first time through and was an awful shot.

Posted: Fri Jan 13, 2006 5:16 pm
by Scourge
riddla wrote:give all

:icon28: HERETIC!!
Posted: Fri Jan 13, 2006 9:58 pm
by seremtan
i was surprised the MG had so much grunt tbh. just played through the (very short) demo. not bad. better than D3, but still not a patch on HL2

ran out of nailgun ammo x2
Posted: Sat Jan 14, 2006 1:40 am
by surgeon62
scourge34 wrote:riddla wrote:give all

:icon28: HERETIC!!
Hey! It's not like he used god mode to get through the end or anything.... errr... umm... gotta go!
/opens ending savegame to redeem himself
Posted: Sat Jan 14, 2006 2:20 pm
by Requ!em
Fender, this may help answer your question.
Ammunition breakdown per map
http://ucguides.savagehelp.com/Quake4/maps.htm