Q4 - storm4dm2 - Hell Hole beta
Posted: Wed Feb 01, 2006 3:30 pm
storm4dm2 - Hell Hole
This map is being designed for the fragarcade.com mapping competition.


This looks similar to my previous map - I used the same texture set and brushwork techniques - but I assure you its 100% original
DL here:
DOWNLOAD
Couple lighting bugs in the main arena. Also, grens go backwards upon exiting the tp - this is a id/raven issue however.
Gameplay feedback would be awesome, but all feedback is welcome
'to do' list:
-Lower ambient lighting, to create more contrast/less 'washed-out' feel
-Fix some texturing issues in the main arena
-Possibly expand the RA area
-Possibly expand the YA room
-Possibly replace stairs beneath PG with jpad or tp
-Possibly expand the lava in main atrium to make it more of a hazard
Any other suggestions are much appreciated.
This map is being designed for the fragarcade.com mapping competition.


This looks similar to my previous map - I used the same texture set and brushwork techniques - but I assure you its 100% original

DL here:
DOWNLOAD
Couple lighting bugs in the main arena. Also, grens go backwards upon exiting the tp - this is a id/raven issue however.
Gameplay feedback would be awesome, but all feedback is welcome

'to do' list:
-Lower ambient lighting, to create more contrast/less 'washed-out' feel
-Fix some texturing issues in the main arena
-Possibly expand the RA area
-Possibly expand the YA room
-Possibly replace stairs beneath PG with jpad or tp
-Possibly expand the lava in main atrium to make it more of a hazard
Any other suggestions are much appreciated.