Little weapon script
Posted: Sat Feb 25, 2006 3:09 pm
Here a little weapon script that i just did to personalize the type of crosshair and sensitivity for each weapon, on my side i use mouse accel...but thats personnal preference.
seta m_accel "0.4"
just bind the key of youre choice like this;
bind "YOURE KEY" "vstr ua_Gaunlet"
bind "YOURE KEY" "vstr ua_MachineGun"
etc...
set ua_Gaunlet "doImpulse _impulse0;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_MachineGun "doImpulse _impulse1;sensitivity 3.8;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_ShotGun "doImpulse _impulse2;sensitivity 4;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_10.tga"
set ua_Hyperblaster "doImpulse _impulse3;sensitivity 4;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_GrenadeLauncher "doImpulse _impulse4;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_10.tga"
set ua_NailGun "doImpulse _impulse5;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_RocketLauncher "doImpulse _impulse6;sensitivity 4.3;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_RailGun "doImpulse _impulse7;sensitivity 3.8;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_6.tga"
set ua_LightningGun "doImpulse _impulse8;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_DarkMatterGenerator "doImpulse _impulse9;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
weapon _impulse commands:
0 - gaunlet
1 - machinegun
2 - shotgun
3 - hyperblaster
4 - grenade launcher
5 - nailgun
6 - rocket launcher
7 - railgun
8 - lightning gun
9 - dark matter generator
I find it easyer to reconise my weapon...
seta m_accel "0.4"
just bind the key of youre choice like this;
bind "YOURE KEY" "vstr ua_Gaunlet"
bind "YOURE KEY" "vstr ua_MachineGun"
etc...
set ua_Gaunlet "doImpulse _impulse0;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_MachineGun "doImpulse _impulse1;sensitivity 3.8;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_5.tga"
set ua_ShotGun "doImpulse _impulse2;sensitivity 4;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_10.tga"
set ua_Hyperblaster "doImpulse _impulse3;sensitivity 4;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_GrenadeLauncher "doImpulse _impulse4;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_10.tga"
set ua_NailGun "doImpulse _impulse5;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_RocketLauncher "doImpulse _impulse6;sensitivity 4.3;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_RailGun "doImpulse _impulse7;sensitivity 3.8;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_6.tga"
set ua_LightningGun "doImpulse _impulse8;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
set ua_DarkMatterGenerator "doImpulse _impulse9;sensitivity 4.5;g_crosshairCustomFile gfx/guis/crosshairs/crosshair_q3_3.tga"
weapon _impulse commands:
0 - gaunlet
1 - machinegun
2 - shotgun
3 - hyperblaster
4 - grenade launcher
5 - nailgun
6 - rocket launcher
7 - railgun
8 - lightning gun
9 - dark matter generator
I find it easyer to reconise my weapon...