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Quake 3 on 24 monitor display wall driven by 12 Linux server

Posted: Thu Mar 09, 2006 3:52 pm
by booker
saw this in digg
http://www.plastk.net/
It's amazing how much more fun games are when you can play them on really large, high-resolution screens. Our lab also has a 24 monitor display wall, and as you can see from the pictures below, I got Quake 3 running on it. The system is driven by 12 linux servers (2 monitors per server) using Distributed Multihead X (DMX) and Chromium. Chromium distributes the OpenGL rendering from the head node to all of the servers. The game runs fairly fast, though some lighting effects had to be turned off and Chromium is having some trouble with the mouse. Even so, playing the game is an awesome experience. Feel free to email me (plastk@vt.edu) with what you think.
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Posted: Thu Mar 09, 2006 3:56 pm
by MKJ
heh

Posted: Thu Mar 09, 2006 4:04 pm
by Don Carlos
Rails would be easy!

Posted: Thu Mar 09, 2006 4:04 pm
by Ryoki
Wow, that's crazy.

Posted: Thu Mar 09, 2006 4:15 pm
by andyman
OMG WHATS UR SENZ

Posted: Thu Mar 09, 2006 5:58 pm
by R00k
Pretty cool. Seems like you would need some kind of rotating pod for your chair and kb/mouse platforms though, to be able to see everything in the peripherals.

Posted: Thu Mar 09, 2006 5:58 pm
by menkent
homeboy needs to tweak his config... fps looks a bit low :newb:

Posted: Thu Mar 09, 2006 6:30 pm
by Canis
Holy God! :icon28:

Posted: Thu Mar 09, 2006 10:04 pm
by Guest
I honestly don't see what's so cool about it. It seems like all the lines from the monitors would just end up being too much of a pain in the ass to do much of anything fun, be it games or movies or what have you.

Posted: Thu Mar 09, 2006 10:08 pm
by MKJ
thats why you have videowalls :o

Posted: Thu Mar 09, 2006 10:24 pm
by andyman
IMAX would be way better....

RE:

Posted: Thu Mar 09, 2006 10:38 pm
by TMan
A+ for effort.