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Remove/Add models with a different gametype?

Posted: Mon Mar 13, 2006 10:17 pm
by Hipshot
Is it possible to add a model when I hit Team Deathmatch and then also remove that model then I hit normal DM?

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Edit: Also, I'll just use this thread to ask/tell, that if anyone feel that they wanna alpha test my upcomming map, feel free to PM me and I'll share the link to the map. I won't post a thread about it until it's solid beta.

Current status
http://zfight.com/wiki/index.php/Inters ... evaluation

Posted: Tue Mar 14, 2006 3:58 am
by Black_Dog
notfree and notteam are the keyvals that control whether something appears in particular gametypes (notfree 1 will disappear from DM/tourney, notteam 1 will disappear from TDM/CTF). I don't know if they work with models, but it's worth a shot.

You will have to prevent q3map2 from moving the models into worldspawn though.

Posted: Tue Mar 14, 2006 10:45 am
by Shallow
You'd have to deploy the model as a func_static, in the same way you would attach the model to any other func (i.e. model2 key or targeting a misc_model to the func), then apply the keys to that.