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Need help testing Q4 improvements.
Posted: Sat Mar 25, 2006 3:07 am
by KO
Help is needed to test.. "improved hitboxes" and "weapon tweaks".
Testing will be on wednesday @ 7CET.
If intrested reply here.
More info:
http://gtr.quakedev.com/forums/index.php?threadid=28

Posted: Sat Mar 25, 2006 3:17 am
by Lenard
Posted: Sat Mar 25, 2006 3:21 am
by KO
That post was a failure since only 3 testers were intrested. This time we have a date set and testing weapon tweaks also. ( please excuse this last post )
Posted: Sat Mar 25, 2006 4:25 am
by Lenard
Thanks for the clarification.
Posted: Sat Mar 25, 2006 8:52 am
by Ver1tas
I'd help you but I don't have any sense of these things and my english is very poor :/
Posted: Sat Mar 25, 2006 5:25 pm
by Runningman
bout time
email if you want me to work on it
Posted: Sat Mar 25, 2006 6:26 pm
by {uZa}FreakOfNature
I'll try to be there bro.
What kind of weapon tweaks are we talking about here?
Posted: Thu Mar 30, 2006 12:21 am
by TTK-Bandit
Posted: Thu Mar 30, 2006 2:16 am
by Oeloe
If physics changes are going to be made, like slightly increased ground acceleration, increased rocket speed would be less of an issue and the gauntlet would finally be a bit more usable. It's a great weapon in Q3 but in Q4 you really need to be (way too) lucky to be able to pin someone down with it.
Posted: Thu Mar 30, 2006 4:02 pm
by Zimbo
why cant you make hit detection like in sof2?
Posted: Thu Mar 30, 2006 5:12 pm
by Oeloe
You do it then, lol.
Posted: Fri Mar 31, 2006 10:23 pm
by TTK-Bandit
finally, results are done:
http://gtr.quakedev.com/
don't ask for esr news, they are on their way, drach is writing them atm
