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Quake 4 lag?

Posted: Mon Apr 17, 2006 10:48 pm
by Ganemi
Hmmmm...I'm running a Nvidia GF 7900 GT, with a gig of RAM, and a 3800+ DC processor. I can run the entire Q4 single player at 1280 x 1024 at 2x AA without any frame drops, but sometimes I lag so badly in multiplayer. What the hell is that?

Posted: Tue Apr 18, 2006 12:51 am
by KO
Processor is bottleneck. Q4 is very CPU dependant. You would get same fps with lower standard gfx card and ram.

I'm not saying 3800+ is'nt a nice cpu.. it just Q4 performance is terrible.

Posted: Tue Apr 18, 2006 1:43 am
by TREASONIST
KO wrote:Processor is bottleneck. Q4 is very CPU dependant. You would get same fps with lower standard gfx card and ram.

I'm not saying 3800+ is'nt a nice cpu.. it just Q4 performance is terrible.
Errrr no look here http://www.quake3world.com/forum/viewto ... b048e7f3fa There are a bunch of us that lag in multi.Tryin to figure it out.

TREASONIST

Posted: Tue Apr 18, 2006 1:45 am
by Foo
Lag can mean a variery of different things, including but not limited to network latency, input lag, screen lag, and a whole host of things that get misinterpreted.

Saying there are others with 'lag issues' and claiming a common problem is the act of a fool. I'm sure there are common issues you and others are experiencing, but just because someone claims to experience 'lag' doesn't connect it in any way with your issues.

Posted: Tue Apr 18, 2006 2:11 am
by Hex
You say that sometimes you lag badly in MP. Does it follow then that sometimes its OK?

Different servers? Different time of the day? (cable internet saturated?)

Posted: Tue Apr 18, 2006 2:13 am
by DooMer
whats your lagometer and ping doing?

Posted: Tue Apr 18, 2006 11:44 am
by ichicanix
How much GHZ do i need to play Q4 Multiplayer on a 12 Slot Server with steady 63 fps?

4? 5? 6?

Posted: Tue Apr 18, 2006 12:35 pm
by Ganemi
Nah. I have everything off when I'm running it, and I have steady ping ingame. I notice the lag when everyone is spamming that freaking rocket launcher all over the place (man I hate Q4's rl). It may be the explosions and situations when there are many players out in the open area.

I noticed the lod commands under /r_ but I dunno how to use them, or if they even work, since I've got no one to test them with.

Posted: Tue Apr 18, 2006 12:56 pm
by ichicanix
hey riddla, i'd like to know if you also get 60 fps in a deathmatch on a 12 slot server with 5 players firing near you?

Posted: Wed Apr 19, 2006 1:27 am
by TREASONIST
[quote="Foo"]Lag can mean a variery of different things, including but not limited to network latency, input lag, screen lag, and a whole host of things that get misinterpreted.

Saying there are others with 'lag issues' and claiming a common problem is the act of a fool. I'm sure there are common issues you and others are experiencing, but just because someone claims to experience 'lag' doesn't connect it in any way with your issues.[/quote]

Wow all high and mighty....I bough to you....pfffff.

What I am pointing out to him is there is a issue with Q4.True it could be anything but I'm trying to give him a headsup on this problem.I think alot are experiencing it and just dont know what it is.

Before you go and start calling people fools mabey you should reevaluate your user name.

TREASONIST

Posted: Wed Apr 19, 2006 1:45 am
by Foo
TREASONIST wrote:
Foo wrote:Lag can mean a variery of different things, including but not limited to network latency, input lag, screen lag, and a whole host of things that get misinterpreted.

Saying there are others with 'lag issues' and claiming a common problem is the act of a fool. I'm sure there are common issues you and others are experiencing, but just because someone claims to experience 'lag' doesn't connect it in any way with your issues.
Wow all high and mighty....I bough to you....pfffff.

What I am pointing out to him is there is a issue with Q4.True it could be anything but I'm trying to give him a headsup on this problem.I think alot are experiencing it and just dont know what it is.

Before you go and start calling people fools mabey you should reevaluate your user name.

TREASONIST
If you weren't claiming a common problem, then I didn't.

Also, why the hell do you think I picked this user name? Fool or no, you're very naive for thinking some play on my moniker is in any way original or unenvisaged.

Look the word up. You'll likely find a number of meanings you never knew about, too.

Posted: Wed Apr 19, 2006 2:26 am
by Oeloe
Ganemi wrote:I notice the lag when everyone is spamming that freaking rocket launcher all over the place (man I hate Q4's rl).
If you're getting framedrops in that case, check what happens when you fire the LG. I did get quite heavy framedrops with my Radeon 9800 Pro from dynamic lights from weapons so i turned it off. It's controlled by g_muzzleFlash (set it to 0).

Posted: Wed Apr 19, 2006 2:27 am
by jagwah
But I say unto you, That whosoever is angry with his brother without a cause shall be in danger of the judgment: and whosoever shall say to his brother, Raca, shall be in danger of the council: but whosoever shall say, Thou fool, shall be in danger of hell fire. Mathew 5:22

Posted: Wed Apr 19, 2006 3:16 pm
by Foo
I think I read that book. Isn't that the one where Barney gets his foot stuck in the drain?

Posted: Wed Apr 19, 2006 4:00 pm
by surgeon62
Foo wrote:Saying there are others with 'lag issues' and claiming a common problem is the act of a Foo.
Sorry Foo, I couldn't resist... It was just right there staring at me :p .

Of course, Foo has a point. When you have a situation with many variables, it's not very scientific to draw conclusions when you haven't done anything to isolate the variable you want to test. To see if the problem is in the game itself, you would need to neutralize other issues that could also be causing the lag you are seeing. Maybe someone could suggest a way to do this.

Posted: Thu Apr 20, 2006 12:56 am
by Ganemi
Gah. I had AA and AF on 16, but I found a way to reduce them for only Quake 4. Man. It was probably those damned rocket explosions getting AA'd putting too much stress on my card. : [