Page 1 of 1

?¿? why not ?¿?

Posted: Sun Apr 23, 2006 10:30 am
by INIMINI
Hi ,
Im currently running 2 InstaUnlagged servers,FFA and Tourney.
On the FFA server,maps change etc,runs fine.
The F4a Ctf server runs fine also with maprotation.
Now I have made a maprotation on the Tourney server,but it won't change maps at all. :icon23:

Is that a known bug or is there something I did wrong here.......?¿?

:icon27:

Posted: Sun Apr 23, 2006 2:01 pm
by Oeloe
Paste the relevant parts of your tourney server config here.

Something like this should work:

Code: Select all

//map rotation

set insta_rotateMap "0" // keeps rotating map even if left empty

set d1 "timelimit 0 ; fraglimit 10 ; map q3dm1 ; set nextmap vstr d2"
set d2 "timelimit 0 ; fraglimit 10 ; map q3dm2 ; set nextmap vstr d3"
set d3 "timelimit 0 ; fraglimit 10 ; map q3dm3 ; set nextmap vstr d4"
set d4 "timelimit 0 ; fraglimit 20 ; map q3dm4 ; set nextmap vstr d5"
set d5 "timelimit 0 ; fraglimit 10 ; map q3dm5 ; set nextmap vstr d6"
set d6 "timelimit 0 ; fraglimit 20 ; map q3dm6 ; set nextmap vstr d1"

vstr d1
The map rotation should be at the end of your server config, so that all cvars are set before the first map loads. If you don't have warmup enabled, try enabling it. It could be that there's a bug related to it (not sure). The documentation included in IU 1.1 says the map rotation has to start with d1, so i suggest you try that if you haven't done so yet.

Posted: Tue Apr 25, 2006 9:42 pm
by INIMINI
doesn't work. :icon23:
it just dont change a map.

Posted: Tue Apr 25, 2006 10:37 pm
by foralarx2k3
Riddla is 100% correct .. it even tells you this in the quake 3 documentation. If you want to play tourney mode and have map rotation you'll have to either rcon map it or allow callvoting for maps or use a mod like CPMA or simply set it to FFA mode and limit the players to 2.

Edit: I should add it's an inherited problem from Vanilla Q3.

Posted: Wed Apr 26, 2006 5:05 am
by dubz
excessiveplus can have a rotation in tourney mode, maybe you want to check it out

Posted: Wed Apr 26, 2006 3:36 pm
by INIMINI
:icon23: then I can only make a FFA server with a player max of 2.
but if I make gameclients 2 and maxgame clients 6 or so,are the other people who connect then forced to spectator mode ??
:confused: :confused: :confused:

Posted: Thu Apr 27, 2006 1:52 am
by Oeloe
Instaunlagged has fixed the map rotation bug according to the documentation. What version of IU are you using? IU 1.2beta3 is the newest version. I have it (including the server files and a good config for CTF) on my webspace.

Posted: Thu Apr 27, 2006 6:31 pm
by INIMINI
thx, :icon25: i have DL the file from your webspace,going to check it now and in the weekend when i have time going to test in on server.

Posted: Thu Apr 27, 2006 8:59 pm
by INIMINI
Oeloe wrote:Instaunlagged has fixed the map rotation bug according to the documentation. What version of IU are you using? IU 1.2beta3 is the newest version. I have it (including the server files and a good config for CTF) on my webspace.
I have tested it but maprotation still doesnt work.:icon23: :icon23:
I made it like this:

//map rotation

set insta_rotateMap "0" // keeps rotating map even if left empty

set d1 "timelimit 5 ; fraglimit 15 ; g_gametype 1 ; map q3dm17 ; set nextmap vstr d2"
set d2 "timelimit 5 ; fraglimit 15 ; g_gametype 1 ; map q3tourney4 ; set nextmap vstr d3"
set d3 "etc........."

vstr d1

any ideas how to get it working? that would be really cool.
:confused: :icon25:

Posted: Fri Apr 28, 2006 2:34 am
by Oeloe
Well tbh i don't really remember if it worked in tourney mode. I played IU tourney for a couple of months but after that only played CTF and TDM/FFA sometimes. If it doesn't work you're stuck with map voting, or perhaps you could use some external utility to give an rcon command? There are utilities that send periodic messages to the server so people on it can read it (like a clan website address), which would require rcon acces so i guess it should be possible to issue other commands too..

Posted: Fri Apr 28, 2006 10:34 am
by ^misantropia^

Posted: Fri Apr 28, 2006 11:05 am
by SOAPboy
Just allow callvotes for maps.. a map changing after 1 or 2 rounds blows for tourny anyways