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				Which gametype would you like for a q3w server?
				Posted: Mon May 01, 2006 9:03 pm
				by dzjepp
				So iluvquake4 wants to be a gracious host and hook up q3w with a q4 server, as I understand.  :icon32:
What gametype would people here want?
			 
			
					
				
				Posted: Mon May 01, 2006 9:07 pm
				by dzjepp
				Forgot to add ctfe 

 
			
					
				
				Posted: Mon May 01, 2006 9:13 pm
				by iluvquake4
				How about one with a mod and one with baseq4?
Since url redirect is working nicely, custom maps won't be a problem.
 :icon31:
			 
			
					
				
				Posted: Mon May 01, 2006 9:22 pm
				by Ver1tas
				I voted GTR because it is a really fun mod with a lot of features. 
My server uses GTR now, and a lot of people like it. This mod perfect start for noobs too (not only rail skill  dependent).
http://gtr.quakedev.com/
Just check it 
Team bW |GameType Revolution |Autodownload by Files.quake4world.com |PR 1.2 Final|20ms|
85.90.162.19:28004
 
			
					
				
				Posted: Tue May 02, 2006 3:41 am
				by {uZa}FreakOfNature
				riddla wrote:I voted baseq4 - there's already enough for noobs to have to deal with without adding mods into the mix. Just add the better custom maps, allow gametype voting and call it a day (for now).
Those problems are a thing of the past.  Mods download to the client machine just as easily as the maps do.
 
			
					
				
				Posted: Tue May 02, 2006 4:04 am
				by iluvquake4
				I have no problem running multiple servers. It's just a question of who wants to admin them. That's more work than what I'll be putting in. 
 :icon31:
			 
			
					
				
				Posted: Tue May 02, 2006 4:25 am
				by iluvquake4
				I noticed in the Q4 Browser a customer is running an EscapedTurkey Dallas Internap server called ThunderDome. If you want to get an idea of what the connection is like.
207.210.237.198
 :icon31:
			 
			
					
				
				Posted: Wed May 03, 2006 4:47 am
				by {uZa}FreakOfNature
				{uZa}FreakOfNature wrote:riddla wrote:I voted baseq4 - there's already enough for noobs to have to deal with without adding mods into the mix. Just add the better custom maps, allow gametype voting and call it a day (for now).
Those problems are a thing of the past.  Mods download to the client machine just as easily as the maps do.
 
Ahhh... But that's where the beauty of Q4Max is.  

  All Menu driven.  I run a pretty popular FFA server and they bitch and moan every time I try something other than Q4Max.  hehehehe
 
			
					
				
				Posted: Wed May 03, 2006 12:33 pm
				by xchaser
				none of the above drop ra4 in their and then we can talk.
			 
			
					
				
				Posted: Wed May 03, 2006 12:55 pm
				by Denz
				Going to try another server huh? One that no one will ever get on? Waste of money dude.
			 
			
					
				
				Posted: Wed May 03, 2006 1:29 pm
				by Hex
				check your ping at q4.mhgaming.com.  Its always up.  (knock knock)  Its on semi-phat bandwidth in Denver CO, USA.
			 
			
					
				
				Posted: Wed May 03, 2006 1:30 pm
				by Denz
				I would like to see a Quake 4 Server make it here. Thanks for the effort iluvquake4 I hope this new server gets some traffic.
			 
			
					
				
				Posted: Wed May 03, 2006 5:21 pm
				by iluvquake4
				Who wants to admin them? How about we setup about 4 of them with different mods, etc. Does that sound good?
			 
			
					
				
				Posted: Wed May 03, 2006 6:28 pm
				by Hex
				/me volunteers
			 
			
					
				
				Posted: Wed May 03, 2006 6:38 pm
				by iluvquake4
				Would it be okay if we pimped 
http://www.quake4world.com in the MOTD's? 
 :icon16:
 
			
					
				
				Posted: Wed May 03, 2006 6:47 pm
				by iluvquake4
				Okay here's the plan.
Four Quake 4 servers.
Q4max
Q4base
???
???
What should the other two be?   
 
Admining a server can be quite a bit of work. 4 servers, 4 admins?
Okay, Hex, you're in. Which server/mod, etc do you wish to admin? Or do you feel you could handle all of them?
Anyone else?
 
			
					
				
				Posted: Wed May 03, 2006 8:45 pm
				by dzjepp
				How about a q3 server? I would amin one of them.
			 
			
					
				
				Posted: Wed May 03, 2006 8:50 pm
				by dzjepp
				I'm sure doomer would be a good choice for server admin too. He had admin duties on 3+ or so servers here already. 
But IMHO, 4 servers for either q4 or q3 would be overkill. Unless you really have that phat pipe that is not being used at all. ;o
There is probably a way to get a server to reboot and change gamemodes too, with some handy script help. That would save you from running 2 servers for 2 mods, but I dunno how you would go about doing that. Misantropia might now.
			 
			
					
				
				Posted: Wed May 03, 2006 8:53 pm
				by iluvquake4
				No need, for a script, it's how everything is setup:
http://www.escapedturkey.com/cfaq/index ... 15&catid=2
I have approximately 30 machines up and running in 3 different datacenters using Internap. All Dual Opteron, 4 gigs RAM, RAID 5.  :icon31:
 
			
					
				
				Posted: Wed May 03, 2006 8:56 pm
				by dzjepp
				You must be pretty loaded then 
 
And here you are having a sucky conn. at home? Heh, kinda ironic. (Referring to the thread where you found out your 300kb upload was slowing down q4). 

 
			
					
				
				Posted: Wed May 03, 2006 8:58 pm
				by iluvquake4
				It pays the bills and the occasional movie and pizza. My prices are too low to make me rich. I get satisifaction from helping admins who can't afford something more expensive.
Yah, it is ironic. 

 
			
					
				
				Posted: Wed May 03, 2006 9:43 pm
				by Survivor
				Try a tremulous server 

 
			
					
				PeekabOOO!
				Posted: Wed May 03, 2006 10:39 pm
				by PieceMaker
				I'm getting nice pings to each of your three locations posted on your home
page @ escapedturkey.com.
I'll definately be stopping by and playing when time permits.
Denz wrote:I would like to see a Quake 4 Server make it here. Thanks for the effort iluvquake4 I hope this new server gets some traffic.
 
-:icon14: ++
 
			
					
				
				Posted: Sat May 06, 2006 3:29 pm
				by Hex
				the first one is up - 
207.210.238.209:28004
its just q4base, with a stock map rotation q4dm1/7/8/10/11
Lets have some suggestions for maps we'd like to see and I'll get them up there. 
A q4max server is coming next, maybe later today. (will put the same requested customs on it)
I have a q4mon status page, clicky to see who's there.
http://mhgaming.com/q4mon/q4mon-spy.pl 
			
					
				*looks around*
				Posted: Sun May 07, 2006 5:21 pm
				by PieceMaker
				Well crap.  I try and connect and I'm getting client unknown to auth.
I've been up-to-date with the point releases.  I did the 1.1 patch awhile back.  Then did the simple update from 1.1 to 1.2
Hmmmm.  Reading other problems with client unknown to auth I guess
I can try starting over with my q4config to see if that changes anything.
Well Hex.  I'll be stopping by your server when I get this situated.  LoL!
But first some time out in the real world.  *waves*  tonight I'll see what's up.
*waves*