AEtour - Beta 3 - d/l (2nd update)
Posted: Wed May 17, 2006 6:13 pm
AEon's Tourney - a FFA / 1on1 map for Q3A
Original Sketch & Q4 Preview by Wildfly
Current Q3A Screenshots for Beta 1
Items
- This map's layout was created by Wildfly (fellow mHs clan member currently working on the Q4 version of the map). Initially designed as Tourney 1on1 map, but I usually play against 3 bots on Hardcore in FFA... that is kinda fun as well.
Original Sketch & Q4 Preview by Wildfly
The layout is basically 3 concentric rings... and I wanted to find out if a map mostly made of patches could be built. This is the result of 4 days work. Hint brushes improve visibility plus the caulk hull I "squeezed" between the patches.
Current Q3A Screenshots for Beta 1
Items
- Other than the MH, RA, YA and Rail, most of the other items have been liberally scattered by myself. Some feedback on better placement would be nice. The Quad is in there for fun, will probably be removed.
- RG, RL, SGx2, PG, GL, RA, YAx2, MH, and Quad (lots of health and ammo).
- I have clipped off all the windows, and the "sculpture", and the boxes but everything else still needs clipping. Especially the top of the map.
- I want to add more glow (light shaders), do decorate the drab walls.
- Get latest beta later in thread.
- Clean up the pk3, remove useless files.
- Add more visuals.
- Optimize item placement.
- Full player and bot clipping.
- Fix lighting.
- Fix ugly triangle patches near windows.