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Wanted: Nunuk

Posted: Fri Jun 02, 2006 4:20 pm
by Salinga
Hello there!

Does someone know a valid email adress to Nunuk (a Q3A Mapper). His old address nunuk@planetquake.com is not valid any longer.

I would like to contact him to get permission to convert some of his Q3A maps to Elite Force.

Thanks!

Posted: Fri Jun 02, 2006 4:38 pm
by Fjoggs
I doesn't call himself Nunuk anymore, he uses his artistic name sparth instead. Try http://www.planetquake.com/nunuk for news. I know he works somewhere. :p

Posted: Fri Jun 02, 2006 5:34 pm
by seremtan
what's so artistic about 'sparth'? sounds retarded

Posted: Fri Jun 02, 2006 5:36 pm
by Fjoggs
Eh, I meant as in his drawing-artistic nick. Nunuk was his q3 nick.

Posted: Fri Jun 02, 2006 5:52 pm
by Salinga
That page unfortunatly only states his nunuk-email...

Posted: Fri Jun 02, 2006 7:46 pm
by Survivor

Posted: Fri Jun 02, 2006 8:04 pm
by Salinga
Thanks!

Posted: Fri Jun 02, 2006 8:27 pm
by hemostick
Wow, he works at id now, didn't know that :0

Posted: Fri Jun 02, 2006 10:03 pm
by AEon
Amazingly talented artist... should he actually be able to "dust off" id's style, a game with his artistic input should be stunning visually.

Posted: Fri Jun 02, 2006 10:22 pm
by spookmineer
Hi Salinga, any chance of getting Platypus to EF after Ascension (gaeldm1)?

:)

Posted: Fri Jun 02, 2006 10:39 pm
by Salinga
I have it in my list, but of course I need the permission of Nunuk.

Posted: Fri Jun 02, 2006 11:14 pm
by wviperw
Wow, nunuk works at id now. Crazy stuff kids.

Posted: Sat Jun 03, 2006 2:35 am
by AEon
Hmmm...

when you have links of his maps, please post them here. His maps must have been interesting, to say the least :)

Posted: Sat Jun 03, 2006 2:47 am
by wviperw

Posted: Sat Jun 03, 2006 4:41 am
by spookmineer
They sure are! Hm I thought they would be well known in Q3.

Check out the map entries for the geocomp competitions as well.

GeoComp1

GeoComp2

Posted: Sat Jun 03, 2006 5:49 am
by AEon
I remember playing the Plutonian map in instagib... creative, but strange gameplay-wise.

Posted: Sat Jun 03, 2006 10:48 am
by d3mol!t!on
<3 Nunuk, if I may say so :)

Posted: Fri Jun 09, 2006 4:49 am
by v1l3
Nunuk was the only good mapper, when it came to space maps. Sparth, distonic, plutonians, klcurves. Sparth has always been my fave map for instagib.

minded ospdm2 (chiroptera) =>

Posted: Fri Jun 09, 2006 7:22 am
by axbaby
i always thought batcula sucked gameplay wise but had some interesting construction and definetly a unique look :(

Posted: Fri Jun 09, 2006 9:25 am
by v1l3
The TeamArena Version is the most entertaining

Posted: Fri Jun 09, 2006 5:28 pm
by Chi
a while ago he worked at ubisoft, he was concept artist there iirc. He worked on Prince of Persia wich was pretty good. Ill hope he gives id a creative boost.

Posted: Sat Jun 10, 2006 2:03 am
by AEon
Overall interesting times...

Since id is "finally" working on a new IP, one does wonder if that will fall short or be a success. And what role new talent at id will play. Somehow I don't see id as an innovator (gameplay-wise) that would knock me out of my socks. But you can bet I'll buy the game ;)

I am probably jaded, but I had the feeling nothing in Q4 or D3 had that mandatory addictiveness - from the very first moment the games were out - compared with Q3A. Back then I played every Play Test / Beta Demo etc... and loved it. Possibly as it now turns out because 2 of the 3 maps, dm7 and dm17 are now classics.

Somehow I have the feeling id is losing it? Possibly it's more an industry problem, were too many AAA titles are splattered all over the place, but players don't have the extra time to actually appreciate them.

On my current list: Prey, Sin Episodes, HL2 Episode One, Fear, but also Toca Race Driver 3, Test Drive Unlimited, ... but with all the mapping, who has the time to play those?


I have played all the better Shooters in the past 8-10 years - amounts to about 80 games / mission packs etc. Well... and mapping happened only for Duke 3D, Quake II, Half-Life, Quake III Arena, Far Cry and now Quake IV. Not many games out of 80.

Posted: Sat Jun 10, 2006 2:08 am
by Scourge
I think id working on new IP can only be a good thing, They have stagnated on DOOM and Quake for 13 years now. What they need is a shot in the arm with new ideas and direction. They dominated the FPS scene for so many years and now it's time for something different. I look forward to it in every way. They were on top in the FPS field and now it's time for something else.

Posted: Sat Jun 10, 2006 2:20 am
by +JuggerNaut+
one of the best mappers EVER.

Posted: Sat Jun 10, 2006 2:31 am
by obsidian
I think in general the FPS genre is pretty stagnated. I really haven't played any FPS games lately that were all that creative or different than the others. Just finished FEAR for example, and while it was interesting, most of the game reminded me a lot of Splinter Cell mixed with Doom3 and Hitman. It did have a pretty "big" ending though... not to reveal any spoilers to AEon. :p

I'd really be interested in seeing some sort of Myst/Riven style FPS game, where you have free reign to run around in the world, explore and solve puzzles. Oh, and shoot the odd imp or two to keep things from being too peaceful and quiet.