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best demo playback

Posted: Wed Jun 07, 2006 5:32 pm
by CrinklyArse
Which program is best for demo playback? I'm looking for something that enables me to play cpma demo's in different perspectives, mess with timescale etc easily.

Thanks. :lub:

Posted: Wed Jun 07, 2006 5:33 pm
by Fjoggs
Seismovision. Simply bind keys to whatever you need to mess with.

Posted: Wed Jun 07, 2006 7:57 pm
by CrinklyArse
Dled Seismovision, but when trying to run a cpma demo i get this:

Click

Posted: Wed Jun 07, 2006 9:49 pm
by menkent
try DemoShowCreator then.

Posted: Wed Jun 07, 2006 10:51 pm
by Fjoggs
CrinklyArse wrote:Dled Seismovision, but when trying to run a cpma demo i get this:

Click
You have to select your mod first, by right-clicking the demo and select the appropiate mod.

Posted: Wed Jun 07, 2006 11:00 pm
by CrinklyArse
When right clicking I only have the option to add, remove and remove all?

Posted: Wed Jun 07, 2006 11:13 pm
by Fjoggs
Don't use v3, it sucks. Download:
http://www.planetquake3.net/download.ph ... d&lid=2187

EDIT:
Image

Posted: Wed Jun 07, 2006 11:15 pm
by CrinklyArse
ok, getting it. :)

Posted: Wed Jun 07, 2006 11:18 pm
by Fjoggs
Updated with ze pic :p

Posted: Wed Jun 07, 2006 11:42 pm
by CrinklyArse
Now i'm gonna be a pain and ask how to re-wind and see from different perspectives. :D

Posted: Thu Jun 08, 2006 4:12 am
by Synergy
You can't rewind, only fast forward, which if I remember correctly is...

/timescale (1=deafult, 2=2x speed, 4=4x speed, ect).

As for different perspectives, again if I remember it should be...

/cg_thirdperson
/cg_thirdPersonRange
/cg_thirdPersonAngle

And probably some others I'm forgetting. Somebody correct me where I'm wrong.

Posted: Thu Jun 08, 2006 4:15 am
by Foo
S-funny, I woulda thought someone would have come up with rewinding by now.

My (really limited) understanding of the Q3 demo system is that it's mostly the netcode information spooled into a file. And my (again really limited) knowledge of the netcode system is that every now and again the server transmits a full game update to the client... So a rewind system could work by rolling back to the last full keyframe.

Posted: Thu Jun 08, 2006 6:33 pm
by CrinklyArse
Thanks guys.

Posted: Thu Jun 08, 2006 8:29 pm
by spookmineer
Rewinding is only possible (to my knowledge) with the Q3MME mod.