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this should make o'dium happy
Posted: Wed Jun 21, 2006 2:02 am
by booker
water in the doom 3 engine
[lvlshot]http://www.facinghell.com/files/media/shots/facinghell_pub-preview23_18-03-06.jpg[/lvlshot]
Posted: Wed Jun 21, 2006 4:57 am
by dzjepp
pfff, inolen made the first leet doom 3 water shader ;d
Posted: Wed Jun 21, 2006 5:00 am
by Guest
I never understood that, it was marketed as a horror game but you can't make one without water. Water monsters are always the scariest.
Posted: Wed Jun 21, 2006 5:23 am
by GlobalExtacy
Where are you going to find water to sustain these sea creatures on:
a) Mars
b) Hell
Posted: Wed Jun 21, 2006 5:39 am
by Guest
Yeah, you're absolutely right.
Doom is too realistic for water. Duh.
Posted: Wed Jun 21, 2006 6:16 am
by Kaz
GlobalExtacy wrote:Where are you going to find water to sustain these sea creatures on:
a) Mars
b) Hell
One would imagine that any sort of ultra high-tech space facility that happens to be filled with pipes and steam would have at least a little water.
Posted: Wed Jun 21, 2006 6:41 am
by feedback
No shit, they'd at least have huge pools of urine to swim in.
Posted: Wed Jun 21, 2006 6:42 am
by Dave
Samuel L Jackson died in Deep Blue Sea. Water is scary.
Posted: Wed Jun 21, 2006 6:44 am
by feedback
A shark ate me! A motherfuckin shark ate me!
Posted: Wed Jun 21, 2006 6:50 am
by Eraser
I'm glad there's no water in Doom 3. I always
hate water, no matter which game. In FPS games water is always horrible. Even in Mario the water levels are the worst.
And huge pools of water don't make any sense whatsoever anyway

Posted: Wed Jun 21, 2006 6:55 am
by AmIdYfReAk
Eraser wrote:
And huge pools of water don't make any sense whatsoever anyway

they sue dont.. especally when the FPS takes place on an island...Dock... by a lake.. etc.
Posted: Wed Jun 21, 2006 7:59 am
by MKJ
Eraser wrote:
And huge pools of water don't make any sense whatsoever anyway

cooling in the engine room
recyclingreservoir
bioexperiments NEED water.
so there
Posted: Wed Jun 21, 2006 10:58 am
by o'dium
Water is easy to do in the doom 3 engine. TBH that effect isn't exactly "wow amazing". They could have alpha masked the edges to simulate water blend, they could have depth fog, they could have reltime reflection and refraction isntead of just refraction etc
OD has all these and more
But at least somebody bothered to try!
Posted: Wed Jun 21, 2006 11:29 am
by Grudge
so, you haven't come up with a better name for that game of yours yet?
Posted: Wed Jun 21, 2006 6:34 pm
by Captain
Ah, would've been sweet to run across a large pool area where some sort of cyborg/hell spawn giant squid attempts to grab you and pull you down into death...