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				Mystery of q3dm6
				Posted: Sun Jul 16, 2006 6:56 am
				by a13n
				Do you think vertex lighting of q3dm6 is true?
I've been suspicious on this.
Look at the pics below.
r_vertexlight 0
 
r_vertexlight 1
 
Apparently most of the areas are dark with lightmap.
But its vertexlight looks way too bright.
 
			
					
				
				Posted: Sun Jul 16, 2006 4:38 pm
				by wviperw
				Huh? Don't really get what you're asking...
			 
			
					
				
				Posted: Sun Jul 16, 2006 4:52 pm
				by Fjoggs
				what are you on?
			 
			
					
				
				Posted: Sun Jul 16, 2006 5:55 pm
				by dzjepp
				plained :<
			 
			
					
				
				Posted: Sun Jul 16, 2006 6:11 pm
				by +JuggerNaut+
				1v1?
			 
			
					
				
				Posted: Sun Jul 16, 2006 6:40 pm
				by Hipshot
				Is this thread about Margaret Thatcher?
			 
			
					
				
				Posted: Sun Jul 16, 2006 7:44 pm
				by +JuggerNaut+
				dunno, but if you'd .pdf it, i might take a look.
			 
			
					
				
				Posted: Sun Jul 16, 2006 7:56 pm
				by spookmineer
				oops I did it again.
			 
			
					
				
				Posted: Sun Jul 16, 2006 8:40 pm
				by sumatra
				Hell, I like those Griesson cookies...   :icon29:
			 
			
					
				
				Posted: Sun Jul 16, 2006 9:28 pm
				by Lenard
				I thought it was pretty bright too, but I don't really know how it works.
			 
			
					
				
				Posted: Sun Jul 16, 2006 9:31 pm
				by CrinklyArse
				Awesome thread.
			 
			
					
				
				Posted: Sun Jul 16, 2006 11:01 pm
				by cha0s
				There was a bug in the original version of q3map.exe, causing it to lit vertexes far more than it should. q3map2 has a switch (-cpma I belive) to reconstruct this "bug" and make the vertex light as bright as it is in the original id maps.
All IIRC ._.
			 
			
					
				
				Posted: Sun Jul 16, 2006 11:01 pm
				by cha0s
				damn. doublepost :\
			 
			
					
				
				Posted: Mon Jul 17, 2006 8:15 am
				by a13n
				Thread Cloesed. :icon34:
			 
			
					
				
				Posted: Mon Jul 17, 2006 8:51 am
				by Pext
				cha0s wrote:damn. doublepost :\
ban plz.