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AUTODOWNLOAD

Posted: Mon Jul 31, 2006 10:51 pm
by D'Artagnan
What is the correct way to be able to make that work, if i don't have a webspace to upload maps ?
Is there a way to make the players download maps directly from my folder on my hard drive? like it was on Quake 3...

Posted: Mon Jul 31, 2006 11:22 pm
by GODLIKE
No.. You have to have an FTP/HTTP publishing directory. Your best bet, though is to use something like Escaped Turkey...

set net_serverDownload "2"
set net_serverDlBaseURL "http://q4files.escapedturkey.net/quake4/pk4s/"
set net_serverDlTable "q4base/gdlkdmheatv6.pk4;q4base/map_l4dm1_1.pk4;q4base/map_l4dm2_1.pk4;q4base/map_l4dm3_1.pk4;q4base/map_l4dm4.pk4"
//separate with semicolons

If they don't have your maps, you can upload them.. see other posts in this forum.

Posted: Mon Jul 31, 2006 11:36 pm
by Foo
You can replace individual file identifications with the following catch-all config setup now:

set net_serverDownload "2"
set net_serverDlBaseURL "http://q4files.escapedturkey.net/quake4/pk4s/"
set net_serverDlTable "*"

This will cause clients to fetch anything they need for your server from the et files repository.

Sadly the front-end of the file system is offline right now, still working on figuring out wtf is going on with my domain or turkey's virtual server... it's one or the other. Soon as I have that sorted (tomorrow hopefully) you should be able to reach it again through files.quake4world.com

BTW, I think it's still possible to do quake-3-like transfer by setting set net_serverDownload "1", but I've not tried it. Also, your clients will get greatly reduced speeds limited to whatever the server feels it can give them per second after the playing clients are dealt with. I guess it'll be as slow as Q3 was....

Posted: Tue Aug 01, 2006 12:49 pm
by Ver1tas
I just uploaded the latest PR 1.3 compatible GT-R mod files on q4files (http://q4files.escapedturkey.net/upload-end.php)

z-pak-017.pk4
z-game-linux32-017.pk4
z-game-win32-017.pk4


Foo, please check them :icon31:

Posted: Tue Aug 01, 2006 11:01 pm
by AnthonyJa
Foo wrote:BTW, I think it's still possible to do quake-3-like transfer by setting set net_serverDownload "1", but I've not tried it. .
Nope, 1 is "web page redirect", which closes q4 and opens your web-browser at the URL referenced in si_serverURL, which hopefully you've setup with a page that has instructions on what files to dl and where to put them.

Posted: Wed Aug 02, 2006 5:01 pm
by Ver1tas
Ver1tas wrote:I just uploaded the latest PR 1.3 compatible GT-R mod files on q4files (http://q4files.escapedturkey.net/upload-end.php)

z-pak-017.pk4
z-game-linux32-017.pk4
z-game-win32-017.pk4


Foo, please check them :icon31:
The final GT-R 0.17 is OUT! Foo if you did not check my previous post, please don't put those files into public. Please DELETE THEM because final version has the same file names. I will upload the FINAL version as soon as possible.

Posted: Wed Aug 02, 2006 5:23 pm
by Foo
I really can't do anything until we resolve the problems we're having with the domain and web server.

Soon as that's fixed I'll do everything you need.

Posted: Wed Aug 02, 2006 7:52 pm
by Ver1tas
Thanks