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Uhhhh...is my video card dying? Wth is this?
Posted: Wed Aug 16, 2006 7:35 pm
by Ganemi
Posted: Wed Aug 16, 2006 8:55 pm
by ^misantropia^
Code: Select all
r_smp 0
r_depthbits 32
r_colorbits 32
r_overbrightbits 0
r_gldriver ""
r_lastvalidrenderer ""
r_textureMode GL_LINEAR_MIPMAP_NEAREST
Try zeroing all the r_ext_* cvars. Does the problem go away when r_finish is set?
Posted: Thu Aug 17, 2006 2:38 am
by eepberries
If the game works fine with your default cfg, then your custom cfg is messed up, not your graphics card.
Posted: Thu Aug 17, 2006 4:32 am
by SoM
1 could be a bad install
2 could be some custom pak
3 could be overheating
4 could be a dying card
i'm getting sorta the same thing with flatout 2, one of the derby maps and one race maps completely washes up and i cant see shit except my speedometer and radar plus funky colors, but i do have a warezd version of the game so i aint complaining..
Posted: Thu Aug 17, 2006 6:51 pm
by Ganemi
^misantropia^ wrote:Code: Select all
r_smp 0
r_depthbits 32
r_colorbits 32
r_overbrightbits 0
r_gldriver ""
r_lastvalidrenderer ""
r_textureMode GL_LINEAR_MIPMAP_NEAREST
Try zeroing all the r_ext_* cvars. Does the problem go away when r_finish is set?
That crashed my FPS to 9 on most 3 wave maps.
eepberries wrote:If the game works fine with your default cfg, then your custom cfg is messed up, not your graphics card.
Gah. I was thinking that was true until I realised that it happens with all mods, but not all the times. Sometimes I'll play for an hour and everything will be fine, but others I'll play for 5 minutes, and everything would suddenly flicker. : (
SoM wrote:2 could be some custom pak
Funny you should say that... I used some custom pak that used some shader techniques I never saw before, and that was exactly the first time that the glitches started. But after that single time I took it out, but the problem still persists.
Posted: Thu Aug 17, 2006 7:19 pm
by AmIdYfReAk
take the side of your case off, then point a house fan to it and see if it still presists...
Posted: Thu Aug 17, 2006 9:14 pm
by ^misantropia^
Ganemi wrote:That crashed my FPS to 9 on most 3 wave maps.
Out of curiosity, what kind of video card do you have? Even my ancient 5200 manages to get 70-80 FPS with those settings.
Posted: Fri Aug 18, 2006 2:46 pm
by ElDuderino
Hi,
as u say it works fine with a default cfg I would agree with eepberries and say there's the problem.
I've done quite some bit of tweaking of my cfg over the years I've been playing, still alot of the commands I have no idea what's doing. I could look over your cfg if u'd let me. Though in my experience the best way to make the most of your config is doing it from scratch. I know it's time consuming and at times boring, but in the long run it saves u from grey hair plus u know when things go wrong or doesn't work.
It would also help if u could post your specs and what graphics driver you are using.
Have u done much tweaking in windows, like in nvidia controlpanel? Might be a good thought leaving those settings to normal.
I can only speak from my own experience, but I've had similar artifacts showing when some of those settings have been 'tweaked'.
Maybe you should reinstall, rollback or update your graphics drivers and see if that has any impact at all.
If it's config related I would suggest u check all r_ settings and changing those back to default to see if it changes anything.
You could change some of them to these:
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_intensity "1"
seta r_overBrightBits "1"
seta r_mapOverBrightBits "2"
seta r_subdivisions "4"
seta r_dynamiclight "1"
seta r_picmip "0"
seta r_texturebits "32"
seta r_colorbits "32"
seta r_depthbits "24"
seta r_fastsky "0"
seta r_vertexLight "0"
seta r_fullscreen "1"
seta r_railSegmentLength "32"
seta r_railCoreWidth "6"
seta r_railWidth "16"
seta r_primitives "0"
seta r_facePlaneCull "1"
seta r_dlightBacks "1"
seta r_drawSun "1"
seta r_ignoreGLErrors "1"
seta r_flares "1"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_ignoreFastPath "1"
seta r_smp "0"
seta r_simpleMipMaps "1"
seta r_customaspect "0"
seta r_customheight "1024"
seta r_customwidth "1600"
seta r_ignorehwgamma "0"
seta r_stencilbits "8"
seta r_stereo "0"
seta r_detailtextures "1"
seta r_roundImagesDown "1"
seta r_ext_texture_env_add "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_multitexture "1"
seta r_ext_gamma_control "1"
seta r_ext_compressed_textures "1"
seta r_allowExtensions "1"
seta r_glDriver "opengl32"
seta r_gamma "1.3"
vid_restart
Try them and see how it works.