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anyone up for a game of CS source ?

Posted: Thu Feb 10, 2005 10:47 pm
by losCHUNK
weeeeeeeeeeeelllllllll

Posted: Thu Feb 10, 2005 11:24 pm
by inphlict
post a server and I'm there

Posted: Thu Feb 10, 2005 11:25 pm
by inphlict
someone find a server, pls..

Posted: Thu Feb 10, 2005 11:30 pm
by inphlict
Nevermind too many bots and no people, someone pls find a server for cs:s...

Posted: Thu Feb 10, 2005 11:36 pm
by inphlict
I'm going to play if anyone wants to join come here 64.237.35.68:27015

Posted: Thu Feb 10, 2005 11:50 pm
by blood.angel
I'll join when CS:S stops being a glorified random number generator.

Posted: Fri Feb 11, 2005 12:51 am
by 7zark7
bin wondering if its anygood....

Is it worth playing?

Posted: Fri Feb 11, 2005 1:02 am
by blood.angel
7zark7 wrote:bin wondering if its anygood....

Is it worth playing?
For graphics, yes.
For a laugh, yes.
For serious gameplay, no. Damage given is totally random, you could hit a guy in the same place with the same settings (armour, health etc) over and over again and you get different results every fucking time.

Posted: Fri Feb 11, 2005 1:08 am
by 7zark7
ugh... no thanks then.

I really need a game to take control of my life again. :tear: :tear: :tear:

Posted: Fri Feb 11, 2005 1:21 am
by 7zark7
Memphis wrote:
7zark7 wrote:ugh... no thanks then.

I really need a game to take control of my life again. :tear: :tear: :tear:
Chrono Trigger :icon32::icon14:
I want to run and kill.

not
talk,
walk ,
talk about killing ,
walk over,
kill,
walk away,
do alot of walking,
alot of talking,
before I kill again.

Posted: Fri Feb 11, 2005 2:08 am
by inphlict
CS:Source owns and damage isn't random, they have very specific hitboxes. It's fun to play.

Posted: Fri Feb 11, 2005 2:12 am
by GONNAFISTYA
I'd be up for a round on the weekend.

Posted: Fri Feb 11, 2005 2:28 am
by blood.angel
inphlict wrote:CS:Source owns and damage isn't random, they have very specific hitboxes. It's fun to play.
In theory it works all fine.
But online the prediction and general randomness of the shooting while moving just fucks it all up.
Even with normal 30-60 pings you can see for yourself. Two normal pistol shots can do more damage than four or five m4 or ak rifle shots to the same hitboxes. And how many times have you gotten 1 damage with a gun?
Ive seen 101 damage deaths from one normal pistol shot to the feet. Blood decals appear behind the guy you are shooting at and when he kills you you are told you did no damage to him in the console.
Flashes are the best example of how fucked up the dectection of hitboxes are (the head box for flashes obviously), you can throw one around a corner of solid fucking rock, run back and hide behind a crate looking down and out of the way and you get flashed fully. And yet another could land squarely at your feet in plain view of you, and you dont get flashed.


Theres a video going about showing how bad it is, the guy aiming two foot behind the enemy and hitting him.

Posted: Fri Feb 11, 2005 2:33 am
by phantasmagoria
link to the video?

Posted: Fri Feb 11, 2005 2:42 am
by inphlict
Yeah there is a small problem with hitboxes lagging, but it's almost not noticeable and only occurs in wierd places.