Rail gun graphics.

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Aspirations
Posts: 1
Joined: Tue Oct 24, 2006 7:56 pm

Rail gun graphics.

Post by Aspirations »

I was curious... The commands in the FAQ Sticky post to select either the old or new style of railgun effects.. IS that something you can do client side? or is it a server setting?

I'd like to change my railgun effect to look like the Oldschool quake2 version if thats possible client-side.

/cvar is not a command you can input client side..

I tried /cg_oldrail 0

The console does not say "invalid command" It says nothing, as if the command were good but nothing changes..

Thanks in advance for any assistance.
^misantropia^
Posts: 4022
Joined: Sat Mar 12, 2005 6:24 pm

Post by ^misantropia^ »

It's a client setting. The cg_oldrail was added in one of the point releases so make sure your installation of Q3A is up to date (should be 1.32).
S@M
Posts: 1889
Joined: Wed Mar 16, 2005 3:11 am

Post by S@M »

wouldnt it be cg_oldrail 1 instead of 0?
"Liberty, what crimes are committed in your name."
foralarx2k3
Posts: 306
Joined: Wed Feb 01, 2006 9:56 pm

Post by foralarx2k3 »

S@M wrote:wouldnt it be cg_oldrail 1 instead of 0?
Now that would make sense if you were looking at the quake series as a whole but in this case we aren't.

"oldrail" refers to the rail effect as it was in the original quake 3 release (ie the single core trail).

so setting it to 0 sets it to the "new" (core with twirly particles) effect of the point release this was included in and 1 sets it back to the old (single core) effect.

so the following settings would give you a quake 2 ish effect:-

// Rail Trail Effect
set cg_oldRail "0"
// Inner Colour
set color1 "1"
// Outer Colour
set color2 "7"

for ref:- color key for rail trails which is different to the name / text colour codes:-

1=Blue, 2=Green, 3=Cyan, 4=Red, 5=Magenta, 6=Yellow, 7=White

Regards

Fora.
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