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Dedicated Q3 server not showing up on internet server list

Posted: Thu Nov 02, 2006 4:55 am
by dirtbiker14519
I have spent the past 3 hours trying to figure out how to get my dedicated linux server to show up on the in-game online server list :icon23: .
people can connect to my server by typing in /connect x.x.x.x (my ip of course) and it works great, but i would really like this server to show up on the game list. here is everything i have tried so far:

-looked on your forums/every other quake 3 forum to see if my question was already answered (which in some cases it was but didn't work in my case)
-added this to my config (which is executing)

set sv_master1 "203.57.20.3:27950"
set sv_master2 "212.63.23.171:27950
set sv_master3 "cctf.dhs.org:27950
set sv_master4 "clanservers.net:27950
set sv_master5 "master.gnw.de:27950
set sv_master6 "master.ngi.it:27950
set sv_master7 "master.quake3arena.com:27950
set sv_master8 "master.quake3world.com:27950
set sv_master9 "master3.idsoftware.com:27950
set sv_master10 "q3master.barrysworld.com:27950
set sv_master11 "master.gamespy.com:27900"

-forwarded the following ports:
udp-27960
tcp/udp-28900
tcp- 29900
udp- 6500
tcp- 27950

-the server does show up under the lan games list (although i have is set to "dedicated 2")

-like i said before people can connect to it through the interent (by manualyy typing in my ip)

- I have set up my pc for DMZ (no firewall)

- i have tried setting up a dedicated server on my windows pc but got the same results


If anyone could give me some advice as to how i can get my server to show up on the internet games list it would be greatly appreciated:)

Thanks in advance:)

Posted: Thu Nov 02, 2006 10:35 am
by ^misantropia^
Make sure the names of the master servers are properly enclosed in double quotes, or it might throw the parser off. Apart from that, it's a matter of patience; it sometimes takes an hour for a server to show up on the lists.

Posted: Thu Nov 02, 2006 11:41 am
by dirtbiker14519
ok, i'lll make sure to check the quotes. i will also wait an hour, but it thought that it would show up on the list as soon as it gave the server a heartbeat.

Posted: Thu Nov 02, 2006 8:49 pm
by dirtbiker14519
server has been on for the past 8 hours, and it is still not showing up in the interent games list.

any ideas?

Posted: Fri Nov 03, 2006 12:16 am
by dirtbiker14519
I got it to work, here is what i did,

-deleted the config in the /.q3a/baseq3 folder

-dleted config on my windoows pc (the pc i i was using to test it wasn't desplaying my server until i deleted it config too, and my server magically appereared)

no its working great, go check it out:

Frag's bloodbath

thanks everyone for the input:)

Posted: Fri Nov 03, 2006 1:30 am
by CuddlyBunny
What address?

Posted: Fri Nov 03, 2006 1:45 am
by dirtbiker14519
66.66.147.100:62942

Posted: Fri Nov 03, 2006 1:45 am
by dirtbiker14519
Image[/img]

Posted: Fri Nov 03, 2006 11:40 am
by dirtbiker14519
is there any way i can get my server to come up faster on the ingame server browser? i have used the search on this website and the only answer i have found is to use an alternative game search engine, but is there any tweaks i can use to make it show up faster in the in-game browser?

thanks

Posted: Fri Nov 03, 2006 5:33 pm
by DTS
Have you tried doing /heartbeat in the console?

Posted: Fri Nov 03, 2006 8:45 pm
by dirtbiker14519
yes, it automatically resends a heartbeat every half hour or so, and it doesn't seem to help the server come up faster

Posted: Sat Nov 04, 2006 12:03 am
by dirtbiker14519
here is pretty much what happens:
1) i reboot my pc and start a q3 dedicated server
2) server instantly comes up on the server list
3) after about a half hour server drops to about 100th position, but it still comes up quick
4) wait another hour and server drops to 250th postion, which takes a little while
5) keep server on for 8 hours, server drops to 500th+ position, if its even on the server list at all.

is there anyway to fix this?

Posted: Sat Nov 04, 2006 7:34 pm
by dirtbiker14519
EDIT:

here is what more info i found out: if i quickly quit and restart the server, it doesn't quickly show up on the server list, i need to wait a while then restart if i want the server to temporarily show up quickly again. another thing i noticed is that whenever i wait, the server sends a heartbeat to authorize.quake3arena.com, so i added that as a master server, and although it does send a heartbeat to it it still doesn't make the server show up on the server list quickly. and if i quit, wait a while, then start up server again, it sends out two heartbeats to authorize.quake3arena.com. i think what i need to do is have a way the that server can be dropped from the server list and then get re-join periodically. does anyone know how to do this?

Posted: Sun Nov 05, 2006 7:11 am
by D'Artagnan
dirtbiker14519 wrote:is there any way i can get my server to come up faster on the ingame server browser? i have used the search on this website and the only answer i have found is to use an alternative game search engine, but is there any tweaks i can use to make it show up faster in the in-game browser?

thanks
seta cl_maxPing "250"
That way it will show server with 250 ping or less

Posted: Sun Nov 05, 2006 7:16 am
by dirtbiker14519
thanks for the reply. Do i put this in the servers config or my own pc. if this only makes the server come up on my computer, then it would be kind of usless because i would be the only one who would see it.
Thanks

EDIT:
well i put this in my own pc (not the server) and the server came up in like a second (from 2 minutes.) i also put it n my servers config. will it make my servers name come up faster on computers that don't have the cl_maxping "250" ?
Thanks once again

Posted: Sun Nov 05, 2006 10:14 am
by ^misantropia^
dirtbiker14519 wrote:the server sends a heartbeat to authorize.quake3arena.com, so i added that as a master server
But it's not so that's effectively useless. cl_maxping is a client cvar, you can't control it from the server.

Posted: Mon Nov 06, 2006 1:56 am
by dirtbiker14519
^misantropia^ wrote:
dirtbiker14519 wrote:the server sends a heartbeat to authorize.quake3arena.com, so i added that as a master server
But it's not so that's effectively useless. cl_maxping is a client cvar, you can't control it from the server.
So what does authorize.quake3arena.com do? is it like a cd-key check server? and just to clarify what you said, the cl_maxping only works n the client side, so if people don't have that command set it doesn't help my server come up quicker right?

Posted: Mon Nov 06, 2006 9:47 am
by ^misantropia^
Yes and yes.

Posted: Mon Nov 06, 2006 11:49 am
by dirtbiker14519
well i have come to the conclusion that the master server is just screwd up and if i want my server to stay refreshing quick i need a way to have it be dropped from the server list completly, then be re added(so it comes up again). is there a way to have it stop sending heartbeats or having any contact with the master server w/o shutting it down?