Page 1 of 1
This is really tickin me off.
Posted: Wed Nov 15, 2006 4:24 am
by Bobdude161
I have been working on this map for a few days with GTKRadiant 1.4 on Mac OS X. Everything was running smoothly, but yesterday I was compiling a map into a BSP file as usual to test it out in Quake 3. I type in the console to load the map, it says "Waiting for Connection" but then all of a sudden it says "RE_LOADWORLDMAP: MAPS/AUTOSAVE.BSP NOT FOUND" It's clearly in the right folder Quake 3/baseq3/maps and I also tested the map on my PC but I get the same results. Am I missing something in my map or what? I do have info_player_start in my map.
Posted: Wed Nov 15, 2006 4:54 am
by Silicone_Milk
what are you typing in?
Whats the name of the map you're actually trying to load?
If your map name is My_Map you would type /map My_Map
from what you're saying you're trying to load the autosave map which, if you told radiant not to create every other minute or so, you won't have.
Posted: Wed Nov 15, 2006 8:21 am
by mrd
Try typing /sv_pure 0 before you load the map.
Posted: Wed Nov 15, 2006 8:34 am
by Bobdude161
sv_pure 0 did the trick, I completely forgot that step the second time around. First time level making noob right here, making a level exactly like Halo's map Chiron TL34. Coming around nicely, I got the mapping and basic textures done, just gotta work on lighting and work my way through the tangled mess of 30 portals. Wish me luck.