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Problem with building QVM from Quake III source.....plz help

Posted: Wed Jan 03, 2007 4:53 am
by java_monster
I have installed Quake 3 Arena source code in my PC and trying to play with its code.
I have problems with creating QVM's for Quake 3 Arena.I have made the changes to the Quake 3 Source code to the game section.Now when i run the Game.bat file in the game folder i get following:

C:\PROGRA~1\quake3\source\game\vm>lcc -S -Wf-target=bytecode -Wf-g -I..\..\cgame
-I..\..\game -I..\..\ui ../g_main.c
lcc: \quake3\source\lcc\bin\cpp: No such file or directory

and due to this Qvm's are not created.
I have quake installed in
c:\program files\quake3 folder.

source is installed in quake3\source.

p.s. lcc and q3asm are properly added to my path. VCVARS32.bat works properly.

Please help me rectify this problem
Please help me rectify this problem

Posted: Wed Jan 03, 2007 2:25 pm
by TTK-Bandit
check my homepage for the tutorials: http://q3devel.6x.to/
probably this part:
Go into:
'Quake3\modname\Code\cgame\'
'Quake3\modname\Code\game\'
'Quake3\modname\Code\Q3_ui\'
'Quake3\modname\Code\ui\'
and edit the first line of all *.q3asm files:

-o "\quake3\source\vm\cgame"

here you have to replace '\quake3\source' with the path to your Mod folder name.
example:
Path to your Mod : c:\programs\quake3roolz\Arena
Line : -o "\programs\quake3roolz\Arena\vm\cgame"
btw, dont try to use the id compilers together with the ms ones... you dont need vcvars32.bat
check my tutorials how to do it correctly.