Again with the master server problem
Posted: Tue Jan 16, 2007 10:37 am
Hey, are there any reasons why my server wont show up in the master server list, or could some one else try looking??
my config running is this:
sets ".url" "planetquake3.net"
sets ".email" "ghostme@gmail.com"
sets ".irc" "#framespersecond"
seta sv_hostname "*Annihilation TDM- hosted by http://www.fps.net"
seta g_motd "Welcome To Annihilation!! - hosted by http://www.fps.net"
seta rconPassword "****" // Remote Control Password
seta g_password "" // Password needed to connect to server (Enter password to make server PRIVATE)
seta g_needpass "0" // Server requires password
seta sv_privateClients "0" // Slots, out of sv_maxclients, reserved for private players (Public servers only)
seta sv_privatePassword "" // Password for private players (Public servers only - g_password must be set to "none")
seta g_gametype "3" // Game type. 1 = Tourney | 2 = Free For All | 3 = Team Deathmatch | 4 = Capture The Flag
seta sv_maxclients "12" // Max people allowed to join the server
seta g_maxgameclients "0" // Max people allowed to join the game, while the rest spectate
seta sv_pure "1" // Require clients to only get data from pk3 files the server is using
seta sv_allowDownload "0" // Allow players to download maps, models, etc. from server
seta timelimit "20" // Maximum timelimit
seta capturelimit "0" // Maximum capture limit
seta fraglimit "0" // Frag limit (Should be 0 for TDM type games)
seta g_doWarmup "1" // Allow warmup prior to starting game
seta g_warmup "15" // Warmup time (in sec)
seta g_nameFloodProtect "1" // *Nickname flood protect. Prevent players from nick flooding.
seta sv_floodProtect "1" // Server flood protect. Prevent players from flooding via chat.
seta sv_maxRate "15000" // Maximum rate players can have
seta sv_maxPing "150" // Max ping allowed on the server
seta sv_minPing "0" // Min ping allowed on the server
seta sv_fps "20" // Max frames per second the server sends the client
seta sv_timeout "60" // Time for server to wait for a client packet before assuming a disconnected state (in sec)
seta sv_zombietime "2" // Amount of time before a frozen character is removed from the map
seta sv_reconnectlimit "6" // Number of times a disconnected client can come back and reconnect
seta sv_master1 "master3.idsoftware.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master.kali.net"
seta sv_master4 "clanservers.net"
/exec maplist.cfg
map q3dm17
map pro-q3dm6
map q3dm8
server ip is 213.200.95.35:27971 but i wana know if its showing up in the server list within quake 3
also any sugestions to the config would be appreciated.
thanks

my config running is this:
sets ".url" "planetquake3.net"
sets ".email" "ghostme@gmail.com"
sets ".irc" "#framespersecond"
seta sv_hostname "*Annihilation TDM- hosted by http://www.fps.net"
seta g_motd "Welcome To Annihilation!! - hosted by http://www.fps.net"
seta rconPassword "****" // Remote Control Password
seta g_password "" // Password needed to connect to server (Enter password to make server PRIVATE)
seta g_needpass "0" // Server requires password
seta sv_privateClients "0" // Slots, out of sv_maxclients, reserved for private players (Public servers only)
seta sv_privatePassword "" // Password for private players (Public servers only - g_password must be set to "none")
seta g_gametype "3" // Game type. 1 = Tourney | 2 = Free For All | 3 = Team Deathmatch | 4 = Capture The Flag
seta sv_maxclients "12" // Max people allowed to join the server
seta g_maxgameclients "0" // Max people allowed to join the game, while the rest spectate
seta sv_pure "1" // Require clients to only get data from pk3 files the server is using
seta sv_allowDownload "0" // Allow players to download maps, models, etc. from server
seta timelimit "20" // Maximum timelimit
seta capturelimit "0" // Maximum capture limit
seta fraglimit "0" // Frag limit (Should be 0 for TDM type games)
seta g_doWarmup "1" // Allow warmup prior to starting game
seta g_warmup "15" // Warmup time (in sec)
seta g_nameFloodProtect "1" // *Nickname flood protect. Prevent players from nick flooding.
seta sv_floodProtect "1" // Server flood protect. Prevent players from flooding via chat.
seta sv_maxRate "15000" // Maximum rate players can have
seta sv_maxPing "150" // Max ping allowed on the server
seta sv_minPing "0" // Min ping allowed on the server
seta sv_fps "20" // Max frames per second the server sends the client
seta sv_timeout "60" // Time for server to wait for a client packet before assuming a disconnected state (in sec)
seta sv_zombietime "2" // Amount of time before a frozen character is removed from the map
seta sv_reconnectlimit "6" // Number of times a disconnected client can come back and reconnect
seta sv_master1 "master3.idsoftware.com"
seta sv_master2 "master0.gamespy.com"
seta sv_master3 "master.kali.net"
seta sv_master4 "clanservers.net"
/exec maplist.cfg
map q3dm17
map pro-q3dm6
map q3dm8
server ip is 213.200.95.35:27971 but i wana know if its showing up in the server list within quake 3
also any sugestions to the config would be appreciated.
thanks
