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The tower - almost 12,000 downloads

Posted: Wed Jan 24, 2007 3:51 am
by Giraffe }{unter
http://www.planetquake3.net/download.ph ... d&lid=1930

I was cleaning out my webspace and found a link to this video, ahh the memories :)

*LoL!*

Posted: Wed Jan 24, 2007 4:35 am
by PieceMaker
Hahaha!

Damn that was a fun.

Seems like to day is bringing back some old time memories.

Thanks Giraffe }{unter!

:D-:icon14:

Posted: Wed Jan 24, 2007 4:38 am
by SOAPboy
Man that was good times. We totally had that shit :(

Posted: Wed Jan 24, 2007 5:19 am
by Scourge
That was definately fun. :)

Btw, my mirror link on your page is no longer valid. Here is where I've been keeping it since.

http://www.jwivie.com/q3wtower01-04.avi

Posted: Wed Jan 24, 2007 6:08 am
by Underpants?
:ol: you schmucks wasted how much time on that?

Posted: Wed Jan 24, 2007 6:39 am
by Transient
I was at the top! :icon32:

Posted: Wed Jan 24, 2007 7:14 am
by mjrpes
i had an awesome sign up page :D :icon9::icon14:

Posted: Wed Jan 24, 2007 4:44 pm
by Duhard
noob stuff...here's how it ended...you guessed it noobs, the total package came out on top..jellus?

[lvlshot]http://cafe.rapidus.net/gira0024/Playboy.jpg[/lvlshot]

Posted: Wed Jan 24, 2007 4:52 pm
by axbaby
the music fits the video perfectly
i almost drove foo crazy with that map ... i made a lot of noob mistakes on construction and i also had a bitch of a time trying to light it.
>q3tower map< http://www.zen16052.zen.co.uk/maps/q3tower.zip
it was a lot of fun making the map and trying for the record .. too bad we couldn't get just a few more players to toe the line.

i show the video to all my freinds when they ask what my hobbies are.

Posted: Wed Jan 24, 2007 5:10 pm
by losCHUNK
lol, i was there somewhere... good for a giggle just a shame we couldnt get more conns than the limit

Posted: Wed Jan 24, 2007 5:25 pm
by Survivor
axbaby wrote:the music fits the video perfectly
i almost drove foo crazy with that map ... i made a lot of noob mistakes on construction and i also had a bitch of a time trying to light it.
>q3tower map< http://www.zen16052.zen.co.uk/maps/q3tower.zip
it was a lot of fun making the map and trying for the record .. too bad we couldn't get just a few more players to toe the line.

i show the video to all my freinds when they ask what my hobbies are.
Think scourge has a slightly better balanced version of it on his webspace.

http://members.cox.net/jwivie4/q3tower.zip

Posted: Wed Jan 24, 2007 5:32 pm
by SOAPboy
Duhard wrote:noob stuff...here's how it ended...you guessed it noobs, the total package came out on top..jellus?

[lvlshot]http://cafe.rapidus.net/gira0024/Playboy.jpg[/lvlshot]
Yet, you never 1v1ed me :(

Posted: Wed Jan 24, 2007 6:03 pm
by vesp
haha, man that was a while ago ;)
Pretty sure that was back on 56k for me... when it all started going mental my internet chugged and died :)

Posted: Wed Jan 24, 2007 6:16 pm
by AmIdYfReAk
that was awesome, to bad i joined late..

my computer was dieing because of it though

Posted: Wed Jan 24, 2007 6:33 pm
by Survivor
We all upgraded by then though. And isn't q3fusion legal now? We could go over 64 with that iirc.

Posted: Wed Jan 24, 2007 6:58 pm
by Transient
riddla wrote:we should do this again, 'cept betta :)
I don't think Q3W even has 64 active members anymore. :(

Posted: Wed Jan 24, 2007 7:17 pm
by dzjepp
Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source

Posted: Wed Jan 24, 2007 8:06 pm
by bitWISE
dzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source
I would take a stab at it if we had enough interest :shrug:

As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.

Posted: Wed Jan 24, 2007 8:09 pm
by Fender
riddla wrote:I was attached to Fender
I just remember somehow wiggling out of the bottom spot to let Kn0wFury have the bottom.

Posted: Wed Jan 24, 2007 9:15 pm
by Survivor
bitWISE wrote:
dzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source
I would take a stab at it if we had enough interest :shrug:

As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
Well I would be up for it.

Posted: Wed Jan 24, 2007 10:47 pm
by booker
the good old days

Image

Posted: Wed Jan 24, 2007 11:08 pm
by losCHUNK
Survivor wrote:
bitWISE wrote:
dzjepp wrote:Something like this should be piss easy to code now for some people at this board I reckon with the help of teh source
I would take a stab at it if we had enough interest :shrug:

As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
Well I would be up for it.
:up:

Posted: Wed Jan 24, 2007 11:58 pm
by AmIdYfReAk
Pfsht, there is no use asking me.. i am in 100%..

i could donate my Internet line for Voip if needed. ( 80k/sec upload max, so bitrate would be low.. but it would work )

:)

Posted: Thu Jan 25, 2007 12:16 am
by mjrpes
bitWISE wrote:
As long as 64 is just an arbitrary limit and stuff doesn't start going apeshit when you increase the number it would be a very easy fix.
The number is declared as a constant and you can change it to whatever you want. But IIRC there were still problems beyond changing that number.

Posted: Thu Jan 25, 2007 12:21 am
by tombston3r
:) that was the whole reason i came here in the first place!
it was fun,but too bad that the other few people would not get on the tower!
i was only like 9th up,id do it agian!