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Quake I on modern hardware

Posted: Mon Apr 09, 2007 4:00 pm
by obsidian
So I decided to install Quake on my computer again for a little nostalgia, and was wondering if there has been any new mods or executables that have been updated to make Q1 running on modern hardware look a little better.

I'm not looking at gameplay changes, just quality improvements.

I see a few links in the sticky, but I'm not sure which ones are still active (a few dead links and others look like they haven't been maintained).

Posted: Mon Apr 09, 2007 5:30 pm
by TRINIX
the only 1 i can think of atm is http://tenebrae.sourceforge.net/

from what i remember it has nice visuals

Posted: Tue Apr 10, 2007 12:29 am
by dzjepp
Check this thread. I believe eQuake is just as good at singleplayer as it is on multiplayer

http://www.quake3world.com/forum/viewtopic.php?t=9175

Posted: Tue Apr 10, 2007 3:48 am
by Scourge
FuhQuake is pretty nice as well.

Posted: Tue Apr 10, 2007 5:08 am
by leilei
DARKPLACES DAMMIT. Looks (totally optionally) great, has proquake features, coder isn't a damn emo and also can connect to Quakeworld, so why not

Also, eQuake is warez.

Posted: Thu Apr 12, 2007 12:59 am
by dzjepp
Can you use the textures and weapon models in the ezQuake thread with Dark Places?

I'd have to agree though, DP is a good mod to suit the atmosphere of Quake 1 imo

Posted: Thu Apr 12, 2007 4:59 am
by leilei
Why use ezQuake's when you can use better?

Posted: Thu Apr 12, 2007 3:21 pm
by dzjepp
Comprehend

Posted: Sun Apr 15, 2007 4:42 am
by Glockg
quakeforge

Posted: Sun May 20, 2007 2:31 pm
by Doomshadow
WinQuake worked for me

Posted: Sun Jul 22, 2007 3:17 am
by I cant spell u
Doomshadow wrote:WinQuake worked for me
Topic: Quake I on modern hardware

Posted: Sun Jul 22, 2007 3:37 am
by leilei
I cant spell u wrote:
Doomshadow wrote:WinQuake worked for me
Topic: Quake I on modern hardware
how does it not work?

unless your idea of 'modern' is this.

Posted: Wed Jul 25, 2007 12:52 am
by I cant spell u
leilei wrote:
I cant spell u wrote:
Doomshadow wrote:WinQuake worked for me
Topic: Quake I on modern hardware
how does it not work?

unless your idea of 'modern' is this.
Modern as in updated graphics and effects.

also, where can I get your leilei skin?

Re: Quake I on modern hardware

Posted: Wed Oct 17, 2007 7:47 pm
by v1l3
I just started a topic about this in General Discussion and doubt that anyone is going to care less in there anyways...should have looked in here first but...

I just downloaded the Q1 Demo a couple days back, since the only time I played/beat the game was back when I had a Sega Saturn in whatever year that was. I wanted to mess around with it on my pc, so I installed it and it doesn't work.. I'm on a Hewlitt Packard 3500+ AMD Athlon/ Windows XP/ATI Radeon and blar blah, so I did a search, and a site told me to update the quake.exe to 1.08. So I did that and still nothin. If anyone knows if it's possible to run it or if it doesn't run on newer computers, I'd highly appreciate it.

Re: Quake I on modern hardware

Posted: Wed Oct 24, 2007 6:05 am
by Glockg
Try googling glquake. You do know getting a 16 bit prog to run on a 32 bit os is next to impossible. In xp they use emulation which is not even guaranteed to work with a lot of 16 bit progs. thats why you use a 32 bit excuteable like glquake or winquake or some of the third party versions mentioned above.