User Interface is version 4, expected 3
Posted: Tue May 29, 2007 9:12 pm
I just got the patch or point release (1.32). When I click play quake 3 arena it goes into the game then crashes, and says User Interface is version 4, expected 3.
This is the error message.
Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
C:\Program Files\Quake III Arena\baseq3\wep4-m41abc.pk3 (31 files)
C:\Program Files\Quake III Arena\baseq3\wep4-M41abc2.pk3 (18 files)
C:\Program Files\Quake III Arena\baseq3\wep2-m41abc.pk3 (42 files)
C:\Program Files\Quake III Arena\baseq3\wep2-M41abc2.pk3 (18 files)
C:\Program Files\Quake III Arena\baseq3\wep-LDA_PlasmaGun.PK3 (31 files)
C:\Program Files\Quake III Arena\baseq3\tarantula.pk3 (54 files)
C:\Program Files\Quake III Arena\baseq3\spitter.pk3 (53 files)
C:\Program Files\Quake III Arena\baseq3\snd-Gladiator-footsteps.pk3 (5 files)
C:\Program Files\Quake III Arena\baseq3\pak8.pk3 (9 files)
C:\Program Files\Quake III Arena\baseq3\pak7.pk3 (4 files)
C:\Program Files\Quake III Arena\baseq3\pak6.pk3 (64 files)
C:\Program Files\Quake III Arena\baseq3\pak5.pk3 (7 files)
C:\Program Files\Quake III Arena\baseq3\pak4.pk3 (272 files)
C:\Program Files\Quake III Arena\baseq3\pak3.pk3 (4 files)
C:\Program Files\Quake III Arena\baseq3\pak2.pk3 (148 files)
C:\Program Files\Quake III Arena\baseq3\pak1.pk3 (26 files)
C:\Program Files\Quake III Arena\baseq3\pak0.pk3 (3539 files)
C:\Program Files\Quake III Arena\baseq3\md3-supermario.pk3 (120 files)
C:\Program Files\Quake III Arena\baseq3\md3-dragonito.pk3 (183 files)
C:\Program Files\Quake III Arena\baseq3\md3-bender.pk3 (52 files)
C:\Program Files\Quake III Arena\baseq3\md3-Q4Gladiator.pk3 (182 files)
C:\Program Files\Quake III Arena\baseq3\md3-LO_Q4_Gladiator.pk3 (182 files)
C:\Program Files\Quake III Arena\baseq3\jumper.pk3 (54 files)
C:\Program Files\Quake III Arena\baseq3\bot-Q4Gladiator_LO.pk3 (5 files)
C:\Program Files\Quake III Arena\baseq3\bot-Q4Gladiator.pk3 (5 files)
C:\Program Files\Quake III Arena\baseq3\RO-BfpDbz_pack1.pk3 (336 files)
C:\Program Files\Quake III Arena\baseq3\Q4Gladiator-No_Trail_lightninggun.pk3 (14 files)
C:\Program Files\Quake III Arena/baseq3
----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: kids-ebe0f1e716
IP: 192.168.1.100
Working directory: C:\Program Files\Quake III Arena
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...0 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...0 PFDs found
...MCD acceleration found
...PIXELFORMAT 1 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc not found
...GL_EXT_texture_env_add not found
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
GL_VENDOR: Microsoft Corp.
GL_RENDERER: Direct3D
GL_VERSION: 1.1
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_compiled_vertex_array GL_SGIS_multitexture
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:75
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/wep4-m41a.shader'
...loading 'scripts/wep2-m41a.shader'
...loading 'scripts/ldaplasmagun.shader'
...loading 'scripts/tarantula.shader'
...loading 'scripts/spitter.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
...loading 'scripts/supermario.shader'
...loading 'scripts/dragonito.shader'
...loading 'scripts/q4gladiator.shader'
...loading 'scripts/q4gladiator_lo.shader'
...loading 'scripts/jumper.shader'
...loading 'scripts/freeza.shader'
...loading 'scripts/freezablue.shader'
...loading 'scripts/freezared.shader'
...loading 'scripts/goku.shader'
...loading 'scripts/piccolo.shader'
...loading 'scripts/vegeta.shader'
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
locked hardware. ok
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xfa78060 dma buffer
Forcing all sounds to 8 bit
No background file.
----------------------
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 965886 bytes of code
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
User Interface is version 4, expected 3
Can someone please help I have looked everywhere! :icon21:
Also before I updated it worked perfect so I an baffuled.

This is the error message.
Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
C:\Program Files\Quake III Arena\baseq3\wep4-m41abc.pk3 (31 files)
C:\Program Files\Quake III Arena\baseq3\wep4-M41abc2.pk3 (18 files)
C:\Program Files\Quake III Arena\baseq3\wep2-m41abc.pk3 (42 files)
C:\Program Files\Quake III Arena\baseq3\wep2-M41abc2.pk3 (18 files)
C:\Program Files\Quake III Arena\baseq3\wep-LDA_PlasmaGun.PK3 (31 files)
C:\Program Files\Quake III Arena\baseq3\tarantula.pk3 (54 files)
C:\Program Files\Quake III Arena\baseq3\spitter.pk3 (53 files)
C:\Program Files\Quake III Arena\baseq3\snd-Gladiator-footsteps.pk3 (5 files)
C:\Program Files\Quake III Arena\baseq3\pak8.pk3 (9 files)
C:\Program Files\Quake III Arena\baseq3\pak7.pk3 (4 files)
C:\Program Files\Quake III Arena\baseq3\pak6.pk3 (64 files)
C:\Program Files\Quake III Arena\baseq3\pak5.pk3 (7 files)
C:\Program Files\Quake III Arena\baseq3\pak4.pk3 (272 files)
C:\Program Files\Quake III Arena\baseq3\pak3.pk3 (4 files)
C:\Program Files\Quake III Arena\baseq3\pak2.pk3 (148 files)
C:\Program Files\Quake III Arena\baseq3\pak1.pk3 (26 files)
C:\Program Files\Quake III Arena\baseq3\pak0.pk3 (3539 files)
C:\Program Files\Quake III Arena\baseq3\md3-supermario.pk3 (120 files)
C:\Program Files\Quake III Arena\baseq3\md3-dragonito.pk3 (183 files)
C:\Program Files\Quake III Arena\baseq3\md3-bender.pk3 (52 files)
C:\Program Files\Quake III Arena\baseq3\md3-Q4Gladiator.pk3 (182 files)
C:\Program Files\Quake III Arena\baseq3\md3-LO_Q4_Gladiator.pk3 (182 files)
C:\Program Files\Quake III Arena\baseq3\jumper.pk3 (54 files)
C:\Program Files\Quake III Arena\baseq3\bot-Q4Gladiator_LO.pk3 (5 files)
C:\Program Files\Quake III Arena\baseq3\bot-Q4Gladiator.pk3 (5 files)
C:\Program Files\Quake III Arena\baseq3\RO-BfpDbz_pack1.pk3 (336 files)
C:\Program Files\Quake III Arena\baseq3\Q4Gladiator-No_Trail_lightninggun.pk3 (14 files)
C:\Program Files\Quake III Arena/baseq3
----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: kids-ebe0f1e716
IP: 192.168.1.100
Working directory: C:\Program Files\Quake III Arena
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 8 )
...0 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 32, 24, 0 )
...0 PFDs found
...MCD acceleration found
...PIXELFORMAT 1 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...GL_S3_s3tc not found
...GL_EXT_texture_env_add not found
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
GL_VENDOR: Microsoft Corp.
GL_RENDERER: Direct3D
GL_VERSION: 1.1
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_compiled_vertex_array GL_SGIS_multitexture
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2
PIXELFORMAT: color(32-bits) Z(16-bit) stencil(0-bits)
MODE: 3, 640 x 480 fullscreen hz:75
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: disabled
Initializing Shaders
...loading 'scripts/wep4-m41a.shader'
...loading 'scripts/wep2-m41a.shader'
...loading 'scripts/ldaplasmagun.shader'
...loading 'scripts/tarantula.shader'
...loading 'scripts/spitter.shader'
...loading 'scripts/lightningnew.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/tim.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
...loading 'scripts/supermario.shader'
...loading 'scripts/dragonito.shader'
...loading 'scripts/q4gladiator.shader'
...loading 'scripts/q4gladiator_lo.shader'
...loading 'scripts/jumper.shader'
...loading 'scripts/freeza.shader'
...loading 'scripts/freezablue.shader'
...loading 'scripts/freezared.shader'
...loading 'scripts/goku.shader'
...loading 'scripts/piccolo.shader'
...loading 'scripts/vegeta.shader'
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
locked hardware. ok
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xfa78060 dma buffer
Forcing all sounds to 8 bit
No background file.
----------------------
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 965886 bytes of code
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
User Interface is version 4, expected 3
Can someone please help I have looked everywhere! :icon21:
Also before I updated it worked perfect so I an baffuled.



