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Tutorial - Texture Creation From Reference

Posted: Sat Jun 02, 2007 11:00 pm
by Method
Several people asked me to make a tutorial, going over how I created textures for this map:

http://www.methodonline.com/temp/meth_test.htm

You can find the tutorial here:

http://www.methodonline.com/texture_tutorial.htm

Feedback is welcome.

-Method

Posted: Sun Jun 03, 2007 9:32 am
by Amphetamine
Nice :D Digging your turf (if you'll excuse the awfull pun).

Posted: Sun Jun 03, 2007 10:41 am
by corsair
nice, but, did you only create diffuse maps?

Posted: Sun Jun 03, 2007 11:24 am
by o'dium
PLEASE tell me you didn't just filter the local/specs on these and call it a day? Other than that the tuts fine, but way to sharp on lines and edges.

Posted: Sun Jun 03, 2007 7:30 pm
by Method
corsair: I created bump and spec as well. Might add how to do that in the tutorial once I'll find some time.

o'dium: About the texture being too sharp, I don't think so. So far only good things were said about the screenshots I posted. The textures in those areas were made with similar method.

-Method

Posted: Sun Jun 03, 2007 8:48 pm
by Method
I added bump and specular section as well:

http://www.methodonline.com/texture_tutorial.htm

-Method

Posted: Sun Jun 03, 2007 9:15 pm
by o'dium
Method wrote:corsair: I created bump and spec as well. Might add how to do that in the tutorial once I'll find some time.

o'dium: About the texture being too sharp, I don't think so. So far only good things were said about the screenshots I posted. The textures in those areas were made with similar method.

-Method
I mean your colour "lines" and sections you have, they have such sharp lines, they could do with at least a 1 pixel depth buffer.

Posted: Sun Jun 03, 2007 9:18 pm
by seremtan
nice :icon14: