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				Devmap Error
				Posted: Thu Jun 07, 2007 3:19 pm
				by wVmikeVw
				Whenever I try to load a map using devmap [On Quake 3], I get
RE_LoadWorldMap: maps/[filename].bsp not found 
when there is a bsp file in the map folder.
In the common error topic it says  "you tried 'sv_pure 0'?"  What exactly does this mean, ie. what do I do?
(And with regards to a post I made before, I do have a full version of quake 3 now)
			 
			
					
				
				Posted: Thu Jun 07, 2007 3:24 pm
				by 4days
				after reading this, have another look at the stickies, they'll give you much better info than my crappy memory..
create a shortcut to quake3.exe, then open up the properties of the shortcut. in the 'target' box, it'll say something like:
C:\quake3\quake3.exe
change this to say:
C:\quake3\quake3.exe +set sv_pure 0
that'll start the game up without it checking for 'pure' files (the pk3's in the game folder).
			 
			
					
				
				Posted: Thu Jun 07, 2007 3:25 pm
				by pjw
				Edit: Or do that. ^^^ (Beaten.)
Pull down the console (using the ~ key), and type:
/sv_pure 0
and hit enter. You should then be able to load maps that are loose (i.e. not part of a .pk3 file). 
 
[Corrected--Thanks ^misantropia^--that's what I get for being in a rush...]
 
			
					
				
				Posted: Thu Jun 07, 2007 4:16 pm
				by ^misantropia^
				Slight correction: /sv_pure 0 (the slash is important, else it'll just display the command as plain text).
			 
			
					
				
				Posted: Fri Jun 08, 2007 11:35 pm
				by wVmikeVw
				Okay, that works.  Thanks.