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Quake 4 textures?
Posted: Mon Jul 02, 2007 9:23 am
by Pectabyte
So I know how to make textures and normal maps independantly now how do I get them into the textures tab so I can use them on brushes?
Posted: Mon Jul 02, 2007 3:15 pm
by obsidian
You will probably need a shader (aka material) script.
http://www.iddevnet.com/quake4/ArtReference_Q4Shaders
Posted: Mon Jul 02, 2007 6:46 pm
by Pectabyte
That webstie thinks it covers everything yet doesnt answer even the most basic of questions such as:
1. Do I just use notepad to write the script?
2.What file format do I save it in?
3. Where do I put the script when I am done writing it?
4. Can multimple textures be on the same script file?
Also I am an artist not a programmer is there any programs that hep with the creation of these scripts?
Posted: Mon Jul 02, 2007 7:37 pm
by g0th-
1. you can use notpad
2. save it as a .mtr file
3. in \materials\
4. yes they can
Posted: Tue Jul 03, 2007 1:26 am
by pjw
Pectabyte wrote:Also I am an artist not a programmer is there any programs that hep with the creation of these scripts?
As far as that part goes, you can probably get a good start by just looking at some of the different textures in-game, and comparing them with the material files.
There are similarities with Q3 shaders, so the Q3 Shader Manual might be helpful as well:
http://members.lycos.co.uk/quakeroats/q ... er_manual/
Posted: Tue Jul 03, 2007 4:27 am
by GODLIKE
Like the guys said.. They're MTR files. Go browse around unpacking pk4 files from id/Raven's stuff until you find some examples.. Then save yourself a "myl33ttextures.mtr" file and go hard.
http://www.iddevnet.com/quake4/ArtReference_Q4Shaders
Posted: Tue Jul 03, 2007 8:01 am
by Pectabyte
So is a .pk4 just a renamed zip file like the pk3's of yester year were?
Posted: Tue Jul 03, 2007 9:43 am
by o'dium
This covers Quake 4:
http://www.quake2evolved.com/overdose/s ... exture.htm
OverDose and Quake 4 are pretty much the same with just a few changes, and that tutorial works fine for Quake 4.
Posted: Tue Jul 03, 2007 9:43 am
by o'dium
Pectabyte wrote:So is a .pk4 just a renamed zip file like the pk3's of yester year were?
Exactly the same yes.