Echotrome. Video game innovation
Posted: Tue Jul 17, 2007 6:53 am
If you like Escher's work and videogames, then this is the ultimate videogame for you. It looks bloody brilliant.
Watch trailer
Watch trailer
Your world is waiting...
https://www.quake3world.com/forum/
correct!Mogul wrote:brisk -- in your recently played MP3 list.... have you been listening to the OST to Streets of Rage or something?
I saw the guy who made a lot of that music (forgot his name) on a dutcho-japanese intercultural exchange music festival a few years back. It was pretty awesome... he did all this twisted trippy soundscape stuff and some dutch guy did the video/laser effects.brisk wrote:correct!Mogul wrote:brisk -- in your recently played MP3 list.... have you been listening to the OST to Streets of Rage or something?
mik0rs wrote:Really cool concept, I can only hope (in vain) for a PC release, because Sony's not getting my money for one of their consoles.
I can't believe your head hasn't turned into a fucking neutron star already.DTS wrote:It's not like Escher's stuff really. The thing about Eschers stuff was it looked real.
Also, they didn't show much use of "impossible objects" in that.
It was a lot of stupid jump-pad stuff.
Needs high quality graphics, and better use of "impossible objects".
Also, the walking behind walls thing wasn't done in Escher's work, that was shown several times and seems just stupid.
You should be able to see what you're doing.
Edit: Also, the music was a bit rubbish. I could see that start to grate after a while (I watched it twice, and the horrible whining of the violins is going in my head). That and the "clop-clop-clop" of the character walking. Was he wearing clogs? (Or high-heels?)
Good god, fuck offDTS wrote:It's not like Escher's stuff really. The thing about Eschers stuff was it looked real.
Also, they didn't show much use of "impossible objects" in that.
It was a lot of stupid jump-pad stuff.
Needs high quality graphics, and better use of "impossible objects".
Also, the walking behind walls thing wasn't done in Escher's work, that was shown several times and seems just stupid.
You should be able to see what you're doing.
Edit: Also, the music was a bit rubbish. I could see that start to grate after a while (I watched it twice, and the horrible whining of the violins is going in my head). That and the "clop-clop-clop" of the character walking. Was he wearing clogs? (Or high-heels?)
I started typing my own reponse to his post, but tbh I think you said everything that was required :icon14:phantasmagoria wrote: Good god, fuck off
qftmik0rs wrote:I started typing my own reponse to his post, but tbh I think you said everything that was required :icon14:phantasmagoria wrote: Good god, fuck off
mik0rs wrote:Really cool concept, I can only hope (in vain) for a PC release, because Sony's not getting my money for one of their consoles.
R00k wrote:I can't believe your head hasn't turned into a fucking neutron star already.DTS wrote:It's not like Escher's stuff really. The thing about Eschers stuff was it looked real.
Also, they didn't show much use of "impossible objects" in that.
It was a lot of stupid jump-pad stuff.
Needs high quality graphics, and better use of "impossible objects".
Also, the walking behind walls thing wasn't done in Escher's work, that was shown several times and seems just stupid.
You should be able to see what you're doing.
Edit: Also, the music was a bit rubbish. I could see that start to grate after a while (I watched it twice, and the horrible whining of the violins is going in my head). That and the "clop-clop-clop" of the character walking. Was he wearing clogs? (Or high-heels?)
What's that supposed to mean?R00k wrote:I can't believe your head hasn't turned into a fucking neutron star already.