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Map loading is very slow
Posted: Fri Jul 20, 2007 12:08 am
by UndeaD_ZeuS
Ok I have a major problem. When I enter a game, loading a map, sounds, and player models takes a long time to load(which is approximately 30 seconds or more) and I know it has loaded faster than this (nearly instant). Also, when someone joins a game, my computer needs to load their model, so Quake 3 hangs as it's trying to load the model. Is there any way I can fix/improve this?
Posted: Fri Jul 20, 2007 2:12 am
by +JuggerNaut+
not sure about your map/sounds loading problem, but this will fix your second problem:
open the console by using the (~) key, and type:
/set cg_forceModel 1
"This setting is helpful if you wish for all players to look identical to your player model and use the same hitbox. You can set this to 0 if you prefer to see other players’ model choices."
Posted: Fri Jul 20, 2007 2:13 am
by +JuggerNaut+
Posted: Fri Jul 20, 2007 3:21 am
by UndeaD_ZeuS
The thing is though, it didn't used to take this long to load character models (ingame and pregame), and maps and sounds at the beginning.
Posted: Fri Jul 20, 2007 8:05 am
by ^misantropia^
Assuming you are using Windows, have you done a disk defrag and cleanup recently?
Posted: Fri Jul 20, 2007 10:57 pm
by UndeaD_ZeuS
I'll do one right now and post my results.
Posted: Sat Jul 21, 2007 5:34 pm
by UndeaD_ZeuS
I didn't see any difference in loading maps, models and sounds. I do remember I opened up the PK3 file once to extract some of the sounds. Could this be the cause?
Posted: Sat Jul 21, 2007 6:09 pm
by ^misantropia^
Not if you didn't alter the PK3. What are your system specs?
Posted: Sat Jul 21, 2007 7:52 pm
by UndeaD_ZeuS
Well I think I may have found the problem. My harddrive is an IDE drive with 5200(5400?)RPMs and 2MB disk cache. It is pretty old, and I took it out of a craputer (compaq) so maybe it is dying? I think I'm just going to buy a new harddrive and ghost this harddrive to the other one.