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hqbsp Check that the file exists...

Posted: Tue Aug 07, 2007 8:41 pm
by Pectabyte
So I built a map with Radiant 1.5, in Quake 1 mode, in hopes of compiling it in the original quake but every time I try to build I get "hqbsp" not found. Any ideas where I could get it? I've googled it but no go. Any ideas?

Re: hqbsp Check that the file exists...

Posted: Wed Aug 08, 2007 6:01 pm
by pjw
There's not a ton of Q1 expertise floating around here. :)

You might want to ask on func_messageboard in the "Mapping Help" thread, and someone there should be able to point you in the right direction.

Edit: Note that the "func_messageboard" above is a link.

Re: hqbsp Check that the file exists...

Posted: Wed Aug 08, 2007 6:49 pm
by dichtfux
You need to get that tool from here this site:
http://icculus.org/twilight/darkplaces/download.html

direkt download (cause thtere's plebnty of stuff there):
http://icculus.org/twilight/darkplaces/ ... 070412.zip

this script I wrote may come in handy (win32):

Code: Select all

@echo off
REM compileq1map.cmd -- compile a quake 1 map
REM usage: "compileq1map.cmd <mapname> [-t]"
REM  -t: test mode (quick compile, a bit uglier), final is assumed if omitted
REM written by spirit

REM settings -- adapt to your needs
@set COMPPATH="C:\games\nquake\id1\hmap2.exe"
@set MAPPATH="C:\games\nquake\id1\maps\%1.map"

REM here we go - no need to mess with stuff below this line

REM check for args
if {%1} == {} (call :HELP) & (goto :EOF)

%COMPPATH% %MAPPATH%

if {%2} == {-t} (call :TEST) & (goto :EOF)

%COMPPATH% -vis %MAPPATH%
%COMPPATH% -light -extra4x4 %MAPPATH%
echo "done (full quality)"
goto :EOF

:TEST
%COMPPATH% -vis -fast %MAPPATH%
%COMPPATH% -light %MAPPATH%
echo "done (fast)."
goto :EOF

:HELP
echo USAGE
echo =====
echo "compileq1map <mapname> [-t]"
echo "<mapname>: name of your mapfile, no extension"
echo "-t: test compile (faster but a bit ugly)"
echo -----------------------------------------------
goto :EOF

:EOF