Interview with Marty Stratton - Quake 5/new Quake Arena deta
Posted: Wed Aug 08, 2007 11:17 pm
I sat down with Id Software's Executive Producer Marty Stratton about the new Quake game as well as Quake Zero, and how Quake Zero's development process will effect the next Quake game. Marty discusses many details about the upcoming new Arena title and how id Software will be making leaps and bounds in matchmaking, balancing, testing and the use of professional Quake players in their aid. Also discussed is the current view on professional gaming, professional Quake players, and how the focus on the next Arena game will be in terms of a sport.
Marty Stratton: "On a high level, it'll be very much like Quake 3 Arena in that it's fast paced, primarily a dueling game but will have team aspects to it. High action, high energy, likely built on id Tech 5, and stylistically from just about every aspect including user interfaces, scoreboards and stats, we will be thinking of the game in terms of a sport. That means different things to a lot of different people but that's the core of what we want."
Full interview: http://www.gameriot.com/news/4135/New-Q ... s-and-More
if you'd like, help digg the story to the top of their site: http://digg.com/gaming_news/id_Software ... uake_Arena
Marty Stratton: "On a high level, it'll be very much like Quake 3 Arena in that it's fast paced, primarily a dueling game but will have team aspects to it. High action, high energy, likely built on id Tech 5, and stylistically from just about every aspect including user interfaces, scoreboards and stats, we will be thinking of the game in terms of a sport. That means different things to a lot of different people but that's the core of what we want."
Full interview: http://www.gameriot.com/news/4135/New-Q ... s-and-More
if you'd like, help digg the story to the top of their site: http://digg.com/gaming_news/id_Software ... uake_Arena