Setting up a basic private online game

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obsidian
Posts: 10970
Joined: Mon Feb 04, 2002 8:00 am

Setting up a basic private online game

Post by obsidian »

Well, my brother moved across town now so we can't play Q3 via LAN as often as we used to... so I'm wondering about how to set up a basic private online game instead. I've never set up an online game before so I need some information/pointers. The host will likely be his computer since he has the faster Internet connection.

Do we set up a dedicated server or can we just set up a server from the Q3 interface?

We need to set up a map rotation, possibly add some bots for large team games, password to keep everyone else out. How do I go about doing this?

Any other considerations that we have to factor in?

Thanks.
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+JuggerNaut+
Posts: 22175
Joined: Sun Oct 14, 2001 7:00 am

Post by +JuggerNaut+ »

older article, but works just the same. have fun.
axbaby
Posts: 3424
Joined: Wed Dec 22, 1999 8:00 am

Post by axbaby »

use osp link http://www.orangesmoothie.org/ .. map rotation etc is handled way better.

the osp documentation is a peice of cake and you have freinds her "me,us" who can giude you every step of the way.
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