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				Half Life 2 Expantion pack!
				Posted: Sat Apr 09, 2005 12:59 am
				by AmIdYfReAk
				its currently being called "Half Life 2: Aftermath" this MAY not be the final title.. i'll be all over this like a fat kid to a smartie.
Read on!
http://www.eurogamer.net/article.php?article_id=58579 
			
					
				
				Posted: Sat Apr 09, 2005 1:00 am
				by FlamingTP
				
			 
			
					
				
				Posted: Sat Apr 09, 2005 1:16 am
				by LOL INTERNET
				REEFSURFER IS GOING TO BE MAJORLY PISSED OFF WHEN HE REALISES AMIDY POSTED SOME GAME NEWS BEFORE HIM 
GRRRRRR
			 
			
					
				
				Posted: Sat Apr 09, 2005 1:30 am
				by phantasmagoria
				Walker also admits l;ater Gamer's feature that he's "desperate" to work on a mod based on Lemarr, the little headcrab.

 
			
					
				
				Posted: Sat Apr 09, 2005 1:37 am
				by Postal
				:icon25: Sweet. Post another thread when it comes out so I can know when to fire up steam-down.  :icon34:
			 
			
					
				
				Posted: Sat Apr 09, 2005 2:16 am
				by Freakaloin
				gay...
			 
			
					
				
				Posted: Sat Apr 09, 2005 2:48 am
				by Dr.Gibbs
				HL2 is a tough act to follow, no? I'd trust Valve before anyone else, but still, expansion packs usually suck compared to the real game...
			 
			
					
				
				Posted: Sat Apr 09, 2005 3:44 am
				by Guest
				The respawning zombies ruined HL2 for me 

 
			
					
				
				Posted: Sat Apr 09, 2005 4:38 am
				by sirstrongbad
				in Ravenholm?  are you kidding?  that was like the best part of the game.  hurling saw blades at and crunching zombies with the car was lots of fun, in my opinion.
			 
			
					
				
				Posted: Sat Apr 09, 2005 4:39 am
				by Guest
				sirstrongbad wrote:in Ravenholm?  are you kidding?  that was like the best part of the game.  hurling saw blades at and crunching zombies with the car was lots of fun, in my opinion.
I loved the saw blades.  :icon25:
 
			
					
				
				Posted: Sat Apr 09, 2005 5:19 am
				by Chojin
				Bleh, I had more than enough of Alyx the first time around.
  I hope they manage to finally get a nice streamlined feel in the expansion like with the original H/L. H/L2 felt like a collection of segments with minor threads of a story sewn in to keep it together.
  And Ravenholme was, by far, H/L2's weakest part.
			 
			
					
				
				Posted: Sat Apr 09, 2005 5:34 am
				by FlamingTP
				Scourge wrote:sirstrongbad wrote:in Ravenholm?  are you kidding?  that was like the best part of the game.  hurling saw blades at and crunching zombies with the car was lots of fun, in my opinion.
I loved the saw blades.  :icon25:
 
hell yeah
 
			
					
				
				Posted: Sat Apr 09, 2005 6:33 am
				by sirstrongbad
				Chojin wrote:...  And Ravenholme was, by far, H/L2's weakest part.
to each his own.  i personally loved it (except for the stronger headcrabs and faster/more powerful zombies.  the traps provided much entertainment.  my favorite level would probably have to be the coastal area where you drive the buggy.
 
			
					
				
				Posted: Sat Apr 09, 2005 7:00 am
				by Mogul
				The best part about this -- it's being internally developed at Valve instead of some schmuck company.
Good philosophy in my opinion.
			 
			
					
				
				Posted: Sat Apr 09, 2005 7:10 am
				by Guest
				Mogul wrote:The best part about this -- it's being internally developed at Valve instead of some schmuck company.
Good philosophy in my opinion.
You mean a schmuck company like Splash Damage that did Enemy Territory?
 
			
					
				
				Posted: Sat Apr 09, 2005 7:12 am
				by Guest
				sirstrongbad wrote:Chojin wrote:...  And Ravenholme was, by far, H/L2's weakest part.
to each his own.  i personally loved it (except for the stronger headcrabs and faster/more powerful zombies.  the traps provided much entertainment.  my favorite level would probably have to be the coastal area where you drive the buggy.
 
Hell yeah. The buggy was fun as shit. I'd have to say that HL2 had the best use of vehicles I've seen in a game.
 
			
					
				
				Posted: Sat Apr 09, 2005 7:14 am
				by inolen
				Scourge wrote:sirstrongbad wrote:Chojin wrote:...  And Ravenholme was, by far, H/L2's weakest part.
to each his own.  i personally loved it (except for the stronger headcrabs and faster/more powerful zombies.  the traps provided much entertainment.  my favorite level would probably have to be the coastal area where you drive the buggy.
 
Hell yeah. The buggy was fun as shit. I'd have to say that HL2 had the best use of vehicles I've seen in a game.
 
Are you kidding me? I've had power wheels control better than that buggy and boat.
 
			
					
				
				Posted: Sat Apr 09, 2005 7:19 am
				by Guest
				inolen wrote:
Are you kidding me? I've had power wheels control better than that buggy and boat.
I had absolutely no problems with it. I found the vehicles in UT2004 harder to control. Not that hard, but harder. What game have they been easier in that it's not the primary game style?