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How to record and play a demo in Q3

Posted: Sun Apr 10, 2005 9:50 am
by Cool Blue
I can't remember. :dork:

Posted: Sun Apr 10, 2005 9:52 am
by Cool Blue
I see it in the index of the FAQ, but not in the FAQ itself.

Posted: Sun Apr 10, 2005 10:57 am
by Survivor
/g_synchronousClients 1
/record demoname
/stoprecord

Posted: Sun Apr 10, 2005 10:59 am
by SOAPboy
/demo demonamehere

to play..

Posted: Sun Apr 10, 2005 11:24 am
by MarquisdeSade
if you're playing osp, add cg_autoaction 21 to your config (check the osp client readme in your quake3\osp\docs folder for more info). This will record a demo, with proper naming convention, automatically, for each match that you play.

Posted: Sun Apr 10, 2005 5:11 pm
by Bacon
Survivor wrote:/g_synchronousClients 1
/record demoname
/stoprecord

Wrong, that will mean he will be playing with sync'd clients on, not pretty if you are playing online

do this:

/bind <recordkey> "g_synchronousclients 1;record;g_synchronousclients 0"

/bind <stopkey> "stoprecord"

Posted: Sun Apr 10, 2005 11:55 pm
by §ìgñå
this is what I use. one key starts and stops the recording. unlimited number of recordings, each saved with a sequencial name (demo001, demo002,...)

bind x "vstr rec"
set rec "vstr first_rec"
set first_rec "g_synchronousclients 1;wait;record;wait;g_synchronousclients 0;set rec vstr second_rec"
set second_rec "stoprecord; set rec vstr first_rec"

Posted: Mon Apr 11, 2005 12:59 am
by Cool Blue
Thank you sirs.

:)

Posted: Mon Apr 11, 2005 2:23 am
by Guest
Or you can enable it automatically if you have OSP or something, don't remember how to do that exactly though. Look in the OSP manual.

Posted: Mon Apr 11, 2005 6:50 am
by dzjepp
It's /autorecord in OSP. IIRC it dosen't have the lag issues that VQ3 has with demo recording. :paranoid:

Posted: Tue Apr 12, 2005 12:55 pm
by mahade1
Guys, I only have the demo version of Q3 with me, when I use your commands, it shows that the demo is being recorded but when I select it from the demos, the demo doesnt show anything....do these commands work on the demo or not?

Posted: Thu Apr 14, 2005 9:26 am
by mahade1
DOES ANY1 STILL USE THIS FORUM OR NOT??

Posted: Thu Apr 14, 2005 9:32 am
by +JuggerNaut+
i'm afraid that you're the only person left on the planet with a demo version of Quake III: Arena by id. i suggest that you get yourself a job and once you acquire your first paycheck, celebrate by buying yourself a brand new copy of the full retail version of Quake III: Arena by id.

happy gaming.

Posted: Thu Apr 14, 2005 12:01 pm
by mahade1
:p ya, i shud do that.....but tell me, is it g_synchronousClients or g_syncronousClients??

Posted: Thu Apr 14, 2005 1:32 pm
by ^misantropia^
The latter. People at iD can't spell.

Posted: Thu Apr 14, 2005 2:19 pm
by Survivor
Hmm, it's g_synchronousClients here

Posted: Thu Apr 14, 2005 3:16 pm
by Fjoggs
Indeed it is.

Just type \g_sync and press tab.

Posted: Thu Apr 14, 2005 4:31 pm
by corncobman
Maybe it's different for the demo version

Posted: Thu Apr 14, 2005 5:35 pm
by bikkeldesnikkel
yeah, it was syncronousclients, but they corrected it with a pr... right?

Posted: Thu Apr 14, 2005 7:58 pm
by §ìgñå
bikkeldesnikkel wrote:yeah, it was syncronousclients, but they corrected it with a pr... right?
yes that is correct. early versions were g_syncronousclients, and in one of the PR's (1.27?) they fixed the typo.

Posted: Fri Apr 15, 2005 9:50 am
by Eraser
§ìgñå wrote:
bikkeldesnikkel wrote:yeah, it was syncronousclients, but they corrected it with a pr... right?
yes that is correct. early versions were g_syncronousclients, and in one of the PR's (1.27?) they fixed the typo.
truth :icon14: