Marsh1 wrote:Hello, im here first time.
I have a question, where in internet can i download Rocket Arena's configs

.
I like Ra3 but with defaulth q3config

i cant be good.
Thanks

[xeno]Julios wrote:if u use the one i posted, remove the line which says
set name "^4jag^7u^4ar"
Hi Marsh,
Welcome to the forum. I think you would be far better taking the time to learn what each console command and cvar does and build your own Q3 / RA3 / CPMA / OSP / whatever flavour you like config rather than use someone else's. I have over the years built a automatic config file (this is called the autoexec.cfg file and it sits in your baseq3 folder - Q3 runs the Q3config.cfg file first and then runs the autoexec.cfg file so all settings in you q3config.cfg file are overwritten by those in the autoexec.cfg file). Even though I have several mods installed the autoexec.cfg sits in the baseq3 folder you don't need it to sit in any other folder. Q3 and whichever mod will quite happily fire it up from there. So anyway, I've waffled abit (yes I can see you all nodding in agreement you sarcastic lot), but the point of all this is I play RA3 everyday and I also enjoy CPMA etc, so my autoexec.cfg covers everything that I need. It's also commented so I can remember what everthing does - hey it's the developer in me. Feel free to take from it what you require....
unbindall
pb_cl_enable
seta pb_sleep 250
seta pb_system 1
seta pb_security 0
// Set Up Movement Keys
bind w "+forward"
bind a "+moveleft"
bind d "+moveright"
bind s "+back"
bind UPARROW "+forward"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind DOWNARROW "+back"
bind MWHEELDOWN "+moveup"
bind MWHEELUP "+moveup"
bind MOUSE3 "+moveup"
bind SPACE "+speed"
bind c "+movedown"
bind g "+rstats"
bind b "+stats"
// Set Up Weapon Keys
bind 0 "weapon 10"
bind 1 "weapon 1"
bind 2 "weapon 2"
bind 3 "weapon 3"
bind 4 "weapon 4"
bind 5 "weapon 5"
bind 6 "weapon 6"
bind 7 "weapon 7"
bind 8 "weapon 8"
bind 9 "weapon 9"
bind shift "weapprev"
bind MOUSE1 "+attack"
// Set Up Communication Keys
// speak just to team
bind y "messagemode2"
// speak to everyone
bind t "messagemode"
// taunt key
bind v "+button3"
//Bind General Chat Keys
//Bind General Chat Keys
bind HOME "say ^2lo"
bind PGDN "say ^2cu"
bind INS "say ^2:^7)"
bind DEL "say ^2gg"
bind END "say ^2thnx"
bind PGUP "say ^2well ^2played"
//Bind Team Say Keys
bind KP_HOME "say_team ^2COME ^2TO ^2ME/MEET ^2HERE"
bind KP_UPARROW "say_team ^2ATTACKING/ATTACK ^2NOW"
bind KP_PGUP "say_team ^2ACKNOWLEDGED/ON ^2MY ^2WAY"
bind KP_5 "say_team ^5IN ^5POSITION/^1DEFENDING"
bind KP_LEFTARROW "say_team ^1\g ^1IS ^1WEAK - ^1FINISH ^1HIM!!"
bind KP_RIGHTARROW "say_team ^1\g ^1IS ^1WEAK - ^1FINISH ^1HIM!!"
bind KP_END "say_team ^1CAN'T ^1HELP/NOT ^1NEEDED"
bind KP_DOWNARROW "say_team ^1CAN'T ^1HELP/NOT ^1NEEDED"
bind KP_PGDN "say_team ^1CAN'T ^1HELP/NOT ^1NEEDED"
bind KP_PLUS "say_team ^2TAKEN/SAFE"
bind KP_ENTER "say_team ^1<===ENEMY ^1HERE"
bind KP_DEL "say_team ^3FULL ^3HIT ^3=> ^1\g ^3<= ^3FULL ^3HIT"
bind KP_INS "say_team ^3FULL ^3HIT ^3=> ^1\g ^3<= ^3FULL ^3HIT"
bind k "say_team ^3FULL ^3HIT ^3=> ^1\g ^3<= ^3FULL ^3HIT"
bind KP_MINUS "say_team ^1CAN'T ^1HELP/NOT ^1NEEDED"
bind [ "say_team ^3SWITCH ^7TO ^1PRIMARY"
bind ] "say_team ^3SWITCH ^7TO ^2SECONDARY"
bind MOUSE4 "say_team ^3FULL ^3HIT ^3=> ^1\g ^3<= ^3FULL ^3HIT"
// Set Up Utility Keys
// Screenshot
bind F10 "screenshotjpeg"
// Use key
bind f "+button2"
// Show scores
bind x "+scores"
// Voting Keys
bind f1 vote yes
bind f2 vote no
// Set Up Mouse And Movement Varibles
// Mouse sensitivity
set sensitivity "7.75"
// Mouse smoothing, 1 = On, 0 = Off
set m_filter "1"
set m_pitch "0.027"
// Mouse Acceleration, 1 = On, 0 = Off
set cl_mouseAccel "0"
// Enable / Disable In Game Direct Input For Mouse
set in_mouse "1"
// Always Run, 1 = On, 0 = Off
set cl_run "1"
// Amount Of sideways movement when moving, 0 = Off
set cg_bobroll "0"
// Amount Of forwards/backwards movement when moving, 0 = Off
set cg_bobpitch "0"
// Amount Of upward/downwards movement when moving, 0 = Off
set cg_bobup "0"
// Amount Of additional sideways movement when running, 0 = Off
set cg_runroll "0.000"
// Amount Of addition forwards/backwards movement when running, 0 = Off
set cg_runpitch "0.000"
// Set Up CPM Specific Variables
set server_gameplay "vq3"
// Set Up Hud Settings
// Show real time FPS display, 1 = On, 0 = Off
set cg_drawFPS "0"
// Show in game timer, 1 = On, 0 = Off
set cg_drawTimer "1"
// RA3 In Game Time
set cg_DrawTime "1"
// Show network connection / packets graph, 1 = On, 0 = Off
set cg_lagometer "0"
// Show picture of attacker when hit, 1 = On, 0 = Off
set cg_drawAttacker "0"
// Show icons for rewards on screen, 1 = On, 0 = Off
// Note: Doesn't affect anoucement of award
set cg_drawRewards "0"
// Turn Of Score Plums
set cg_scorePlums "0"
// Show Team Overlay In Top Right Hand Corner In Team Games
set cg_drawTeamOverlay "1"
// Disable the RA3 "Damage taken" and "Damage given" windows
set cg_roundOverlayTime 0
// Crosshair Type
set cg_drawCrosshair "9"
// Autoswitch Weapons, 1 = On, 0 = Off
set cg_autoswitch "0"
// Crosshair Size
set cg_crosshairSize "16"
// RA3 Scoreboard Style
set cg_scoreBoardStyle "5"
// Draw Gun
set cg_DrawGun "0"
// Set Up Game And System Variables
// Ejecting shells, 1 = On, 0 = Off
set cg_brassTime "0"
// Animated Gibs, 1 = On, 0 = Off
// (Com_blood must be on for this to work when on)
set cg_gibs "1"
// Display blood when hit, 1 = On, 0 = Off
set com_blood "1"
// Memory Setting (Set To 3/4 Off System Memory)
set com_hunkMegs "192"
// Compress Textures, 1 = On, 0 = Off
set r_ext_compressed_textures "0"
set r_ext_compress_textures "0"
// Sycronize Every Frame, 1 = On, 0 = Off
set r_finish "1"
// Intensity of map textures, 2 = Default
// Increasing makes map brighter but textures stand out more
set r_mapoverbrightbits "2"
// Brightness setting
set r_gamma "1.15"
// Force loading of sounds at 22khz (Default is 22)
set s_khz "22"
// Music volume, 0 = Off
set s_musicvolume "0.000000"
// Game volume, 0 = off
set s_volume "0.800000"
// Force sounds to load as 8 bit sounds, 1 = On, O = Off
set s_loadas8bit "0"
// Doppler Effect
set s_doppler "0"
// Colour Setting (Colour Depth)
set r_colorbits "32"
// Vertex / Lightmap Setting, 1 = Vertex, 0 = Lightmap
set r_vertexLight "0"
// Texture Bits Setting (Texture Quality)
set r_texturebits "32"
// In Game Videos In Maps
set r_inGameVideo "1"
// Set Up FastSky
set r_fastsky "0"
// Screen Resolution
set r_mode "6"
// Geometric Setting, 4 = High, 12 = Medium, 20 = Low
set r_subdivisions "12"
// Texture Details Slider Setting, 3 = lowest, 2 = Medium, 1 = High, 0 = Excellent
set r_picmip "0"
// Set Up Shadows
set cg_shadows "1"
// Sunlight behind clouds
set r_drawsun "1"
// Draw Map Flares
set r_flares "1"
// Curve Smoothness
set r_lodbias "-2"
set r_roundImagesDown "0"
// r_textureMode
set r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
// Projectile Trails
set cg_noProjectileTrail "1"
// Set Up Server Details
// Server name
set sv_hostname "The House Of Foralarx"
// Server message displayed to others when joining
set g_motd "Enjoy The Game!!!"
// Pure server setting, 1 = On, 0 = Off
set sv_pure "0"
// pmove_fixed
set pmove_fixed "0"
// Set Up Network Settings
// Number of updates received from server
// ISDN/Lan = 30, 56K Modem = 20 to 30
set snaps "40"
// Number Of Packets sent / received from server
// ISDN/Lan = 25000, 56K Modem = 3000
set rate "25000"
set cl_maxpackets "125"
set cl_packetdup "1"
set cl_timenudge "-20"
// trueligthning
set cg_trueLightning "0.69"
// LG / MG Multiple-Weaponbind
set lg "weapon 2; weapon 6; set mglgweaps vstr mg"
set mg "weapon 6; weapon 2; set mglgweaps vstr lg"
set mglgweaps "vstr lg"
bind q "vstr mglgweaps"
// SG / PG Multiple-Weaponbind
set sg "weapon 8; weapon 3; set sgpgweaps vstr pg"
set pg "weapon 3; weapon 8; set sgpgweaps vstr sg"
set sgpgweaps "vstr sg"
bind e "vstr sgpgweaps"
bind r "vstr sgpgweaps"
// Rail Gun Colour
// 1=Blue, 2=Green, 3=Cyan, 4=Red, 5=Magenta, 6=Yellow, 7=White
set cg_oldRail "0"
set color1 "4"
set color2 "7"
//set rgt1 "set color2 1; set rgtrail vstr rgt4"
//set rgt2 "set color2 2; set rgtrail vstr rgt3"
//set rgt3 "set color2 3; set rgtrail vstr rgt4"
//set rgt4 "set color2 4; set rgtrail vstr rgt1"
//set rgt5 "set color2 5; set rgtrail vstr rgt6"
//set rgt6 "set color2 6; set rgtrail vstr rgt1"
//set rgtrail "vstr rgt4"
// RL / RG Multiple-Weaponbind Script
set rl "weapon 7; weapon 5; set rlrgweaps vstr rg"
set rg "weapon 5; weapon 7; set rlrgweaps vstr rl"
set rlrgweaps "vstr rl"
bind MOUSE2 "vstr rlrgweaps"
//reset weaps
set rs_weaps "set rlrgweaps vstr rg; wait; set mglgweaps vstr lg; wait; set sgpgweaps vstr pg; echo "^6Weaps Reset""
bind p "vstr rs_weaps"
// Cap For Your FPS In Game
set com_maxfps "127"
set fps83 "set com_maxfps 83; echo "^6COM_MAXFPS = 83"; set fpsset vstr fps127"
set fps127 "set com_maxfps 127; echo "^6COM_MAXFPS = 127"; set fpsset vstr fps83"
set fpsset "vstr fps83"
bind "m" "vstr fpsset"
// Set Up Field Of View (Default is 90)
set cg_fov "110"
// Zoom / Sensivity Toggle
set zoomin "+zoom; set cg_zoomfov 25; set zoomtoggle vstr zoomout; sensitivity 6.25"
set zoomout "-zoom; set cg_zoomfov 100; set zoomtoggle vstr zoomin; sensitivity 7.75"
set zoomtoggle vstr zoomin
bind z vstr zoomtoggle
// Record Demo Cycle
set demorec1 "set sv_fps 120; set g_synchronousclients 1; record; set g_synchronousclients 0"
set demorec "vstr demorec1"
bind . "vstr demorec"
// Stop Record Demo Bind
set stopdemo "Stoprecord; Set sv_fps 20"
bind , "vstr stopdemo"
// Set Up Player Name
set name "Fora^1!"
// Set Up ForceModel Change
set cg_forceModel "1"
set fmodeloff "set cg_forcemodel 0; set fmchange vstr fmodelon; echo "^6Force ^6Model ^7Off""
set fmodelon "set cg_forcemodel 1; set fmchange vstr fmodeloff; echo "^6Force ^6Model ^7On""
set fmchange "vstr fmodeloff"
bind o "vstr fmchange"
// Set your own model
set model "visor/blue"
set headmodel "visor/blue"
set team_model "visor"
set team_headmodel "visor"
// OSP / CMPA enemy model setting - Note:- Is independant of cg_forcemodel 1.
// RA3 enemy model setting - Note:- Requires cg_forcemodel to be set to 1
// Also Note Server must have the PM files for this to work.
set cg_enemyModel "tankjr/blue"
// RA3 team model setting - Note:- Requires cg_forcemodel to be set to 1
set cg_teamModel "visor/blue"
// Set sex of yourself for the game engine.
// Note Used in comments like "Player stepped on 'his' own grenade"
set sex "male"
// Force RA3 Skins
set cg_forceSkins "1"
// Color setting for OSP / CMPA enemy model.
set cg_enemyColors "2222"
// Defer loading players to when killed or display scores shown for one second = 1
// Load player models / skins when joining game / new players connect = 0
set cg_deferplayers "0"
// Set RA3 Custom Colours
set cg_customColors "1"
// RGB Color setting for RA3
// FF0000 = Red, 00FF00 = Green, 0000FF = Blue, FFFF33 = Yellow
// FF33FF = Pink, 00FFFF = Cyan, 000000 = Black, FFFFFF = White
set cg_teamColor "FF0000:FF0000:FF0000"
set cg_enemyColor "00FF00:00FF00:00FF00"
set tcolor1 "set cg_teamColor 0000FF:0000FF:0000FF; echo "Team=^4Blue"; set tcolors vstr tcolor2"
set tcolor2 "set cg_teamColor FF0000:FF0000:FF0000; echo "Team=^1Red"; set tcolors vstr tcolor1"
set tcolors "vstr tcolor1"
bind i "vstr tcolors"
// Demo Playback
set demfastf "timescale 1.8;echo ^6Fast-Forward"
set demsuperff "timescale 3;echo ^6Super-Fast-Forward"
set demslowmo "timescale .5;echo ^6Slow-Mo"
set dempause "timescale .000000000000000001;echo ^6Pause"
set demnormal "timescale 1;echo ^6Normal"
bind "F4" "vstr dempause"
bind "F5" "vstr demslowmo"
bind "F6" "vstr demnormal"
bind "F7" "vstr demfastf"
bind "F8" "vstr demsuperff"
FoRa!