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a couple of basic questions

Posted: Sat Jan 26, 2008 11:47 pm
by Reverie
I've actually had Quake III Arena since just after it was released, but it hasn't been until now that i've really started to get into it, downloading a couple of mods and actually trying to improve my skill. Sadly, my knowledge when it comes to the technical side (probably not technical at all to some of you guys) of things doesn't match my new-found skill with the gaming side of things.

I have searched through the beginner's guide and haven't been able to find answers to these questions. They must be really obvious or something :D

What i want to know is where to put demo vids in my Quake III directory. If i search for "demo" on the forums, i get a truckload of posts about the demo version of the game, and likewise with google.
I've tried putting the demos i've downloaded into the main Quake II Arena directory, in the baseq3 directory, and i've even created a sub-directory in baseq3 called "demos" and put them in there. No success. I seem to be able to get most of them to show up in the demo page when i load up the defrag mod, but half of them won't load, and the ones that will don't actually do anything. They just start in 3rd person behind a player, who will just stand still and do absolutely nothing all day.

The other thing i wanted to know concerns the maps availabe in this link: http://www.trickingq3.com/Tutorials/Str ... orial.html
They're .bsp and, as i understand from the begginer's guide, there's nothing wrong with that. However, the maps do not show up within the game, and i wanted to make sure i've got them in the right place. They were downloaded as zip files and i unpackaged everything within the zip file into my baseq3 folder. This means there are now sub-folders in the baseq3 folder entitled Opc1.pk3 and Grid.pk3
The Grid folder has a grid.bsp file in it, the opc1 folder just has a bunch of textures, and no apparent map file. When i try to load them from the console in the game, it tells me it can't find them.

Re: a couple of basic questions

Posted: Sun Jan 27, 2008 2:03 am
by corncobman
Demos will not play properly if they have been recorded using a different mod than the game is using to play them.

Demos will not appear in the demos menu if they have been recorded using a different protocol. E.g. a demo recorded using Quake 3 version 1.17 will not be seen using Quake 3 version 1.27 and vice versa.

Quake 3 map pk3 files should be in the baseq3 folder itself, not in a subfolder.

Re: a couple of basic questions

Posted: Sun Jan 27, 2008 3:19 am
by creep
Your best bet for playing demos is to use the OSP or CPMA mod, load it first then use the console to initiate the demo (/demo <filename>). Demo files should be located in ./osp/demos/ or ./cpma/demos/ or if not using a mod, ./baseq3/demos/.

.bsp files are an archive of all the map data and textures needed for a map. They should not be unzipped. Generally, the .bsp files are located within .pk3 files which would reside in ./baseq3/
Try renaming your downloaded zip files to .pk3 and placing them in ./baseq3/
If that fails, try .bsp.

Re: a couple of basic questions

Posted: Sun Jan 27, 2008 10:43 am
by ^misantropia^
With the minor addition that .bsp files go into baseq3/maps/. They won't show up in the map browser but you can load them from the console (the tilde) with "/map [mapname]" - 'mapname' being the filename with the .bsp part chopped off.

Re: a couple of basic questions

Posted: Sun Jan 27, 2008 1:10 pm
by w0rt3x
creep wrote:Your best bet for playing demos is to use the OSP or CPMA mod, load it first then use the console to initiate the demo (/demo <filename>). Demo files should be located in ./osp/demos/ or ./cpma/demos/ or if not using a mod, ./baseq3/demos/.
Maybe thats a question of luck, but CPMA opens demos located in ./baseq3/demos/ fine.

Re: a couple of basic questions

Posted: Sun Jan 27, 2008 9:27 pm
by Reverie
Thanks for all the help guys :up: