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White enemy models. Black player model

Posted: Wed Apr 02, 2008 7:02 pm
by HiNi
Hi, I was just wondering if anybody could tell me how to make(or rather what to type in the console) every enemy player white and myself black, yes im using the osp mod.

I read the faq and saw how to make all enemy players green keels but it doesnt really tell me how to change it to other colors than that.

When i select my model it shows a black color but in-game its white.(which is probably pretty much standard)

I dont really want that xP

As I said, I want my model's color to be black and every enemy to be white.

thanks anyways. =)

Re: White enemy models. Black player model

Posted: Wed Apr 02, 2008 10:56 pm
by tombston3r
seta cg_enemyModel "sarge/pm" (or whatever model u use, the /pm must stay
seta cg_enemycolor "3333"

Re: White enemy models. Black player model

Posted: Fri Apr 04, 2008 4:09 am
by Nanoko
You racist bastard.

Re: White enemy models. Black player model

Posted: Fri Apr 04, 2008 9:20 pm
by v1l3
..or make a botfile for however many if you want to play multiple ones at the same time..unlike how you can only play one of the models at a time through cg_enemymodel

make a:

scripts/<botname).bot

with

{
name CrashPM
funname ^4Cr^7a^4sh
model crash/pm
color 2777
color2 2
aifile bots/crash_c.c
}

on it...and put it in a .pk3 file using your Winzip

Re: White enemy models. Black player model

Posted: Sat Apr 05, 2008 3:56 pm
by prince1000
I don't think this is possible in OSP, making black player models. I used to use that in CPMA for teammodels and I remember trying it in OSP and they were always white, which is default.

Re: White enemy models. Black player model

Posted: Wed Apr 09, 2008 7:17 pm
by Azer
Nanoko wrote:You racist bastard.
ROFL