Camera position in first person view
Posted: Thu Oct 09, 2008 5:33 pm
i noticed the camera position in first person view is a bit off centered, it's not at 0 0 0 and i think this is to compensate for the weapon models (since quake3 don't have first person weapon animatinos it looks like the camera was moved a bit back and to the left to position the weapons). does anyone know how to position the camera back to 0 0 0 ?
thanks.
thanks.