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Camera position in first person view

Posted: Thu Oct 09, 2008 5:33 pm
by menorian
i noticed the camera position in first person view is a bit off centered, it's not at 0 0 0 and i think this is to compensate for the weapon models (since quake3 don't have first person weapon animatinos it looks like the camera was moved a bit back and to the left to position the weapons). does anyone know how to position the camera back to 0 0 0 ?

thanks.

Re: Camera position in first person view

Posted: Sun Oct 12, 2008 10:15 pm
by Kaz
Weapons are positioned by tags, I wouldn't think they'd position the camera relative to weapons, that'd be backwards...

Re: Camera position in first person view

Posted: Mon Oct 13, 2008 6:46 pm
by jkoder
The camera is fine, the weapons may be off-center but not the camera.