Page 1 of 2

Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 11:36 am
by MKJ
queue it up if you havent played the jap version before :up:

http://marketplace.xbox.com/en-GB/games ... &of=1&sb=1

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 11:40 am
by Eraser
Awesome. Will get it.

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 4:44 pm
by Doombrain
lol, i like how i can queue it up from IE

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 7:19 pm
by Transient
I queued it from Firefox.
It's also handy being able to send messages to people via live.xbox.com.

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 8:33 pm
by Doombrain
jesus, the control system is fucking rubbish

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 9:11 pm
by Κracus
It always has been for those games... I'll check it out tonight when I go home.

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 9:30 pm
by Grudge
indeed, never could get used to it. RE4 is collecting dust on my shelf because of it

japanese wank game

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 11:01 pm
by Chupacabra
i think re4 is slightly overrated (though its still a very, very good game). its hardly a wank game.

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 11:03 pm
by Doombrain
I going to stop running from red eyed mentals to spin slowly on my heel and fire my tactical shotgun.

Re: Resident Evil 5 Demo on Live

Posted: Mon Jan 26, 2009 11:09 pm
by Yeando
I thought they were implementing Gears Of War style controls along side the old wanky style..... oh yeah... strafe :dork:

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 12:10 am
by Κracus
You would figure after the first game being an experiment in controlling a character in a rich 3d world that they'd have evolved to something a little more standard and useful instead of sticking to the old layout that was nothing more than a first attempt.

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 12:13 am
by Chupacabra
the japanese dont make many of these kinds of games, yeah? how did lost planet control? does anyone know?

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 12:26 am
by Κracus
lost planet was ace as far as controls go I found. Very playable and fun but not fun enough for me to keep the game. I pawned my copy.

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 1:45 am
by xer0s
RE5 looks sweet, and the gameplay would be so kick ass if the controls and movement weren't so damn terrible.

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 4:05 am
by feedback
RE4 was like the best game ever, regardless of the fact that you can't run backwards. I never even thought about how fucking stupid that was until now.

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 4:23 am
by shaft
Doombrain wrote:jesus, the control system is fucking rubbish

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 4:40 am
by feedback
You get used to it, it isn't important.

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 6:58 am
by MKJ
its pretty meh. much like odium said (gasp), its almost exactly the same as RE4. now, while RE4 is pretty good, i kinda expected a bit more on a true nextgen system.

i'd rather have a helpless dumb AI sidekick than an active one, too. this whore gets in the way all the time regardless of combat.

and, they did implement a quickinventory system, but you still have to click A 3 times before you actually ready the fucking item.

i know a demo wont say much of the flow of the full game, but im kinda expecting them to copycat RE4's gameflow.. even the first scene is the same. town with people who dont seem all that hostile, some guy tells them ooga booga, they all get fucked and start attacking you. hold off till clocktowerbell rings (re4) or chopper flies over and blows open the gate (re5).

we'll see i guess. so far, meh

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 7:56 am
by Chupacabra
feedback wrote:RE4 was like the best game ever, regardless of the fact that you can't run backwards. I never even thought about how fucking stupid that was until now.
feedback, did you like re4 more than mgs3? i know that they are hardly comparable, but i remember you liking mgs3 a lot. i tend to compare them a lot because i played the two games back to back. re4 got kind of boring to me...very monotonous and killing doods felt like the same thing over and over again. its still a fine game though.

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 9:23 am
by Doombrain
feedback wrote:You get used to it, it isn't important.
hi, you must be new to gaming.

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 9:45 am
by feedback
Chupacabra wrote:
feedback wrote:RE4 was like the best game ever, regardless of the fact that you can't run backwards. I never even thought about how fucking stupid that was until now.
feedback, did you like re4 more than mgs3? i know that they are hardly comparable, but i remember you liking mgs3 a lot. i tend to compare them a lot because i played the two games back to back. re4 got kind of boring to me...very monotonous and killing doods felt like the same thing over and over again. its still a fine game though.
I don't know... MGS 3 was an amazing game in the story dept. and presentation, though the gameplay itself was a little rough at times. RE4 is a blast straight up, though I've replayed both so many times I can't count, I might have played RE4 more times. RE4 replay was about trying different guns, and doing hardcore difficulty.

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 9:47 am
by feedback
yeah I'm not much of a gamer I'm too important tbh. Can you tell me more though db?

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 10:00 am
by Eraser
MKJ wrote:its pretty meh. much like odium said (gasp), its almost exactly the same as RE4. now, while RE4 is pretty good, i kinda expected a bit more on a true nextgen system.

i'd rather have a helpless dumb AI sidekick than an active one, too. this whore gets in the way all the time regardless of combat.

and, they did implement a quickinventory system, but you still have to click A 3 times before you actually ready the fucking item.

i know a demo wont say much of the flow of the full game, but im kinda expecting them to copycat RE4's gameflow.. even the first scene is the same. town with people who dont seem all that hostile, some guy tells them ooga booga, they all get fucked and start attacking you. hold off till clocktowerbell rings (re4) or chopper flies over and blows open the gate (re5).

we'll see i guess. so far, meh
I haven't played the demo yet, so how does it hold up on it's own rather than compared to RE4? Would it be worth it getting the full game or is it just plain rubbish?

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 10:44 am
by MKJ
i think playing it in co-op will eliminate the knife-in-the-thigh that is the AI partner.

if youve played Gears and such 3rd person shooters, this will feel like playing it with broken thumbs. if you can get over that it should be pretty good tho.

if youve played RE4 over and over again there wont be any problem. I've beat RE4 about 3 times i think, but that was years ago, and in the past several years third person games have evolved to a much more fluent gaming expierence than RE5 offers in it current state. which is my biggest gripe.

bargain bin for me, prolly

Re: Resident Evil 5 Demo on Live

Posted: Tue Jan 27, 2009 11:39 am
by Doombrain
feedback wrote:yeah I'm not much of a gamer I'm too important tbh. Can you tell me more though db?
Want to know more?