Quake 3 - Single Player
Posted: Thu Feb 19, 2009 10:56 pm
How does "single player" actually work in Quake 3?
I've been mucking through all the code trying to see if there was anything unique and then suddenly came to the conclusion that maybe a server is just created on localhost and then the client simply connects to localhost. This would explain why I'm not seeing any special single player code.
I was itching to mod Quake 3 again and wanted to implement an episodic single player mode but it seems to me that using Quake 3 for that would be like cutting slits into a spoon to use as a fork.
I've been mucking through all the code trying to see if there was anything unique and then suddenly came to the conclusion that maybe a server is just created on localhost and then the client simply connects to localhost. This would explain why I'm not seeing any special single player code.
I was itching to mod Quake 3 again and wanted to implement an episodic single player mode but it seems to me that using Quake 3 for that would be like cutting slits into a spoon to use as a fork.
