Remove fov limit?
Posted: Wed Jun 03, 2009 4:57 pm
I want to try FOV 360 just out of curiosity, but I can't set cg_fov to 360 because there seems to be a hardcoded limit for that.
Edit: I modified cgame/cg_view.c. I replaced the 160's in there with MAX_FOV, which I defined as 360. Compiled both server and client binaries but it doesn't have effect. Why?
Edit: I modified cgame/cg_view.c. I replaced the 160's in there with MAX_FOV, which I defined as 360. Compiled both server and client binaries but it doesn't have effect. Why?