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Wipeout

Posted: Wed Jul 29, 2009 8:30 pm
by InsaneKid
k, i tried a new test-version of one of the racin-tracks
for Q3Rally, DeFrag and ExcessivePlus!

This q3map2 is rly great! :D
i tried this "skybox"-entity, but the sky is not the way i want it
(esp. in the room inside the building).

>>>
http://www.filefront.com/14151901/Wipeout-test3.pk3

Image

EDIT:
This map comes with "DTB- Dominate the base" >:D
Its a gametype that comes with the map ...
and can be combined with any other gametype!
It will be fully supported by ExcessivePlus!!! <<<

Edit2:
The pk3-file also includes music,
thats why its that big! <:

Re: Wipeout

Posted: Thu Jul 30, 2009 5:16 am
by Silicone_Milk
All of your screenshots are really small. It would be nice to see some higher-res versions.

Re: Wipeout

Posted: Thu Jul 30, 2009 10:56 am
by InsaneKid

Re: Wipeout

Posted: Thu Jul 30, 2009 11:54 am
by o'dium
This is for Q3, right...? I may be wrong but those look like Doom 3 diffuse only pass textures, which you can't really release...? Either that, or they are somebody elses textures that were made for D/N/S materials and you are using just the diffuse, which is why they look so flat and washed out.

The map itself looks interesting, but I can't get my head around those flat stretched textures..?

Re: Wipeout

Posted: Thu Jul 30, 2009 12:11 pm
by maz0r
Fixed those Shots for you:
Image
Image
Image

Re: Wipeout

Posted: Thu Jul 30, 2009 6:50 pm
by InsaneKid
thanks for the screenies! :up:

ye, some of the textures ...are from Doom³. <:
but they look so good!

Re: Wipeout

Posted: Thu Jul 30, 2009 7:33 pm
by Hipshot
That's not really good you know. Better you make your own... it's not like you're gonna be sued but it's bad practice - it's noobish.

Re: Thanks!

Posted: Thu Jul 30, 2009 11:37 pm
by InsaneKid
Thanks!
Here i got another DTB-example; Its just a quick scratch
to show how im thinkin about to develope it further.-
It also includes my new spawn-system for FREEZE:
everyone spawns and respawns in his base (TDM)!

Space-DTB!
>>>
http://www.filefront.com/14160345/Space-DTB-Test.pk3

[img][img=http://img65.imageshack.us/img65/4134/spacedtb2.th.jpg][/img]

[img][img=http://img375.imageshack.us/img375/351/spacedtb.th.jpg][/img]

Re: Wipeout

Posted: Fri Jul 31, 2009 3:15 am
by obsidian
You're doing it wrong!

[img ]url[/img] (without the space)

Now hit the edit button on your post and fix it.

Re: Wipeout

Posted: Fri Jul 31, 2009 11:54 am
by InsaneKid
thers no space between them, it just looks like.
it would be better to be able to upload pics directly to the post.

Re: Wipeout

Posted: Fri Jul 31, 2009 2:23 pm
by obsidian
What? In your post above, you are not using the img tag correctly. I'm showing you the correct format. You need an opening img tag and a closing /img tag with the url to the image in between.

Re: Wipeout

Posted: Sat Aug 01, 2009 2:39 am
by fKd
wow... a bit noobish, but hay.. we all gotta start somewhere...

i like wipe out, you should try get the wipeout hd thing going on.. you would also get to make cool new shaders :)

[lvlshot]http://www.girlsentertainmentnetwork.com/wp-content/uploads/2009/01/wipeout-hd.jpg[/lvlshot]

Mod edit: lvlshot that sucker!

Re: Wipeout

Posted: Wed Aug 05, 2009 5:19 pm
by InsaneKid
yes, ofc the wipeout-Effects are better! :cool:
im still thinkin about it ...
makin some "new textures" and stuff! <:

Edit: Bad thing: my PSX aint workin (for a long time now)
...the CD doesnt spin anymore! :/

Re: Wipeout

Posted: Thu Aug 06, 2009 8:00 am
by MKJ
turn it upside down, see if that works (no joke)