UI Help
Posted: Tue Aug 04, 2009 5:34 am
Not really level editing or modeling but... it's not programming either so I thought I'd post it.
What the hell is going on here?

Why are there black backgrounds behind the numbers (except for the yellow for 0). I simply erased the number and painted my own and had a transparent background. Saved as 32 bit tga files so the alpha channel should be there...
I've seen this behavior before years ago on planetquake but I don't remember what's happening here. Thoughts?
What the hell is going on here?

Why are there black backgrounds behind the numbers (except for the yellow for 0). I simply erased the number and painted my own and had a transparent background. Saved as 32 bit tga files so the alpha channel should be there...
I've seen this behavior before years ago on planetquake but I don't remember what's happening here. Thoughts?