Server configuration: consider a player disconected
Posted: Mon Jan 04, 2010 4:14 pm
Hi players,
first, I wish you a happy new year full of frags
Here is my question: when an online player disconnects from the server in the middle of a game, the server continues to send to him game packets during 3 mins. After these 3 minutes, if the server didn't receive any packet from the player, it considers him disconnected and these lines appear in the log file of the server:
I would like to reduce this time to consider a player as disconnected if he doesn't respond after 30 sec for example (instead of the 3 min). Is this possible? If yes, anybody know the command line to put in my server.cfg file to do so?
Thank you very much in advance.
first, I wish you a happy new year full of frags

Here is my question: when an online player disconnects from the server in the middle of a game, the server continues to send to him game packets during 3 mins. After these 3 minutes, if the server didn't receive any packet from the player, it considers him disconnected and these lines appear in the log file of the server:
Code: Select all
broadcast: print "mgc1^7 timed outn"
ClientDisconnect: 1
Thank you very much in advance.