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problem : misplaced texture

Posted: Thu Apr 01, 2010 4:22 pm
by .:Z:.
hi
I move the whole map without the texture lock, and now the texture is misplaced i save the map before i noticed the texture is misplaced, and i forgot the previous origin of the map.
I think i never use fit on that map so i try scaling & translating... But always nothing
I remember, before all the texture was placed well (i think i'm 90% sure)
what can i do ?
where is the f* texture origin ? if there is one

info: i use the met_wall01a texture from the Techno Texture Pack by sock

Re: problem : misplaced texture

Posted: Thu Apr 01, 2010 4:47 pm
by Silicone_Milk
Did you check the autosave file?

Re: problem : misplaced texture

Posted: Thu Apr 01, 2010 6:47 pm
by .:Z:.
yes i did... same problem >:(
i'll redo texturing next week because i'll not at home that week-end
so if you get a solution... you're welcome !

Re: problem : misplaced texture

Posted: Thu Apr 01, 2010 11:40 pm
by Foo
Focus the camera on one of the unaligned textures and move the map around until it fits. Check the other textures. Keep moving it until it all fits again.

Re: problem : misplaced texture

Posted: Fri Apr 02, 2010 7:35 pm
by seremtan
.:Z:. wrote:I move the whole map without the texture lock
not a mistake you're likely to repeat i'll bet

why did you do this?

Re: problem : misplaced texture

Posted: Sat Apr 03, 2010 12:38 am
by sst13
If You have a compiled BSP of the map in the former positon, decompile it and take a look.

Re: problem : misplaced texture

Posted: Sat Apr 03, 2010 1:36 am
by Hipshot
Seems like a real pain to do...
Foos idea seems like the best choise...

And like seremtan asked.... why?

Re: problem : misplaced texture

Posted: Tue Apr 06, 2010 11:59 am
by .:Z:.
why ? it was for easygen... i made a mountain with the gtk's worldbrushes in easygen (story of origin)

Re: problem : misplaced texture

Posted: Tue Apr 06, 2010 12:26 pm
by fKd
heh, chuckles... almost real life lol :D

glad i've never done this and saved without thinking lol