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Move over QuakeLive, Quake II in your browser
Posted: Fri Apr 02, 2010 9:16 am
by ^misantropia^
The GWT Quake II port brings the 3d gaming experience of Quake II to the browser.
In the port, we use WebGL, the Canvas API, HTML 5 <audio> elements, the local storage API, and WebSockets to demonstrate the possibilities of pure web applications in modern browsers such as Safari and Chrome.
The port is based on the Jake2 project, compiled to Javascript using the Google Web Toolkit (GWT). Jake 2 is a Java port of the original Quake II source code, which was open sourced by id software.
To make the Jake 2 code work with GWT, we have
* Created a new WebGL based renderer
* Ported the network layer for multiplayer games from UDP to WebSockets
* Made all resource loading calls asynchronous
* Created a GWT implementation of Java nio buffers based on WebGL arrays
* Implemented a simple file system emulation for saving games and preferences
http://code.google.com/p/quake2-gwt-port/
What will they think of next?
Re: Move over QuakeLive, Quake II in your browser
Posted: Fri Apr 02, 2010 9:29 am
by Foo
Re: Move over QuakeLive, Quake II in your browser
Posted: Fri Apr 02, 2010 9:55 am
by Don Carlos
Nice

Re: Move over QuakeLive, Quake II in your browser
Posted: Fri Apr 02, 2010 1:14 pm
by Dark Metal
Should I start a new beta key sticky thread?
Re: Move over QuakeLive, Quake II in your browser
Posted: Fri Apr 02, 2010 8:22 pm
by ^misantropia^
No keys required and besides, this is so alpha it could be a silverback gorilla. Slashdot and Hacker News picked it up too, btw.
http://games.slashdot.org/story/10/04/0 ... g-In-HTML5
http://news.ycombinator.com/item?id=1235418
Re: Move over QuakeLive, Quake II in your browser
Posted: Fri Apr 02, 2010 10:34 pm
by Silicone_Milk
That's pretty damn cool.
I want to see Doom 1 and Duke Nukem 3D running in the browser still

Re: Move over QuakeLive, Quake II in your browser
Posted: Sat Apr 03, 2010 12:20 am
by DTS
Someone tell them to get co-op in it without people being able to cheat.
That's one thing I found was sorely lacking in Q2 online multiplayer.
And the 60 fps limit is pathetic when Quake Live can do over 100.
Re: Move over QuakeLive, Quake II in your browser
Posted: Sat Apr 03, 2010 12:46 am
by bitWISE
I tried building and running the code but the latest chromium build for linux gives up loading the page half way through and complains of unresponsiveness.
I'm really interested in this because I see it potentially opening the PC market back up to compete with the consoles. Obviously the graphics power isn't there right now but instantly playable, quality, DRM free games delivered to every platform without the need for some lame plugin!? Now that's a fucking selling point.
Re: Move over QuakeLive, Quake II in your browser
Posted: Sat Apr 03, 2010 3:23 am
by Whiskey 7
Don Carlos wrote:Nice

Bloody nice. Put me down for a beta please
I often play QL but would enjoy some

in a browser

Re: Move over QuakeLive, Quake II in your browser
Posted: Sat Apr 03, 2010 8:24 am
by MKJ
nerdalicious.
please do not confuse this with 'the new webstandard' tho. as you can see, it requires a shitload of extra coding behind the html5.
still, awesomesauce.
Re: Move over QuakeLive, Quake II in your browser
Posted: Sat Apr 03, 2010 6:03 pm
by Scourge
Hell yeah.

Re: Move over QuakeLive, Quake II in your browser
Posted: Sat Apr 03, 2010 9:31 pm
by diego
MKJ wrote:please do not confuse this with 'the new webstandard' tho. as you can see, it requires a shitload of extra coding behind the html5.
lol, what a nerd

Re: Move over QuakeLive, Quake II in your browser
Posted: Sat Apr 03, 2010 9:59 pm
by Dr_Watson
^misantropia^ wrote:
What will they think of next?
hopefully GL quakeworld in a browser
Re: Move over QuakeLive, Quake II in your browser
Posted: Sun Apr 04, 2010 7:18 am
by Whiskey 7
Dr_Watson wrote:^misantropia^ wrote:
What will they think of next?
hopefully GL quakeworld in a browser
^^^ Yo funny

Re: Move over QuakeLive, Quake II in your browser
Posted: Tue Apr 06, 2010 6:55 am
by Eraser
A game from 1997 running in your browser. Whoopdefuckingdoo.
Re: Move over QuakeLive, Quake II in your browser
Posted: Tue Apr 06, 2010 9:24 am
by MKJ
diego wrote:MKJ wrote:please do not confuse this with 'the new webstandard' tho. as you can see, it requires a shitload of extra coding behind the html5.
lol, what a nerd

you came back just to say that?

also fuck you geek
Re: Move over QuakeLive, Quake II in your browser
Posted: Tue Apr 06, 2010 10:48 am
by fKd
Eraser wrote:A game from 1997 running in your browser. Whoopdefuckingdoo.
QFT
Re: Move over QuakeLive, Quake II in your browser
Posted: Tue Apr 06, 2010 11:21 am
by LawL
Eraser wrote:A game from 1997 running in your browser. Whoopdefuckingdoo.
Strong this.
Re: Move over QuakeLive, Quake II in your browser
Posted: Tue Apr 06, 2010 11:36 am
by GONNAFISTYA
Eraser wrote:A game from 1997 running in your browser. Whoopdefuckingdoo.

Re: Move over QuakeLive, Quake II in your browser
Posted: Thu Apr 08, 2010 11:50 am
by diego
MKJ wrote:you came back just to say that?

also fuck you geek
lol - why not, you're just a mouseclick away, übernerd
