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Graphics
Posted: Mon Jan 03, 2011 5:06 am
by Canning_s
I am creating my own game... am I allowed to use any Quake 3 models in it?
Re: Graphics
Posted: Mon Jan 03, 2011 5:19 am
by EmeraldTiger
Not without permission from id software, as the Quake III models are copyrighted. This counts player models, item models, and map models. Textures, skins, and other graphical elements are also copyrighted.
Re: Graphics
Posted: Mon Jan 03, 2011 8:17 am
by Canning_s
What if it is for a non commercial game?
Re: Graphics
Posted: Mon Jan 03, 2011 8:18 am
by Eraser
Still no go. The assets used in Quake 3 are property of id Software and cannot be used in any form outside of Quake 3 without id Software's explicit consent.
Re: Graphics
Posted: Mon Jan 03, 2011 8:28 am
by Canning_s
Do you know of any free 'Health' and 'ammo' models out on the net that I can use?
Re: Graphics
Posted: Mon Jan 03, 2011 9:53 am
by Eraser
Use Google to search for "Free 3D models" or something like that. Maybe search for 3D models released under a creative commons license. I bet you'll be able to find something.
Re: Graphics
Posted: Mon Jan 03, 2011 10:17 am
by Canning_s
a creative commons license
Sorry, what is this?
Re: Graphics
Posted: Mon Jan 03, 2011 10:59 am
by Therac-25
The content for OpenArena is GPLv2, IIRC. I doubt that would be compatible with whatever you're doing, but whatever.
Re: Graphics
Posted: Mon Jan 03, 2011 11:00 am
by ^misantropia^
http://lmgtfy.com/?q=creative+commons+license :-)
Take a look at OpenArena, it comes with a truck load of GPL licensed assets.
Re: Graphics
Posted: Sat Jan 08, 2011 5:59 am
by Canning_s
So i am allowed to use the graphics in OpenArena for use in my own game?
Re: Graphics
Posted: Sat Jan 08, 2011 6:23 am
by Foo
You'd need to check the specific licenses for everything, but I believe you can use OpenArena assets if your game is also released under an equivalent or free-er license than the one the asset is currently licensed under
Re: Graphics
Posted: Sat Jan 08, 2011 12:31 pm
by ^misantropia^
I think Foo means this:
http://www.gnu.org/licenses/gpl-faq.htm ... uleLicense